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Sci_Karate

16
Posts
1
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4
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A member registered Feb 13, 2018 · View creator page →

Creator of

Recent community posts

Really in to this! Trying to figure out how the radar works was a little difficult, but the moment it clicked for me I was having a great time.

Thank you so much!! I wish I had more time to better-tune the difficulty so it doesn't get so hard so fast, but I'm glad to hear someone managed to power through!

Thanks! The options menu was definitely the most fun feature to implement.

Thank you! I really wish I had the time to add a tutorial at the beginning, but I'm glad you felt like it was learnable.

The 3-color palette usage is really impressive!

This is one of those game jam concepts I'd love to see expanded  upon into a full game - it's really great! I feel like it would be even more fun if I could aim twin-stick with a gamepad.

I see that I've received a rating on my game, and that some other games have as well, but I can't figure out where to go about leaving ratings on other folks' games.

Clicking the "Rate for Extra Credits Game Jam #6" button just kicks me back to a game's submission page, with no rate button to be found there.

Glad you liked it!

If I had more time, I would have liked to better-tune the difficulty scaling. I can confirm it's possible to make it past day 10, though!

Wow! While there's not much in the way of gameplay, this feels incredibly polished. The sound effects and the art really bring it all together.

Love the art and the CGA palette! I wish there was some sort of feedback when you selected a card, but the game itself is really cool!

This is one of the better jam submissions I've played! I especially love the art.

I wish there was some sound or some music, and some feedback when your infection increases, but I love how simple and easy to understand the game is.

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Really love the CGA palette art!

My only real complaint is that I was confused how the game worked at first, but after I figured it out, it was pretty fun.

How do I rate the game? When I click "Rate for Extra Credits Game Jam #6" it just takes me back here.

I completely missed that you could shoot! Haha, I feel so dumb. Thank you! Managed to make it 64 seconds this time.

I love how the 4-color palette elevates the horror. This is really polished and complete for a game jam game!

I wish I could change the mouse sensitivity, and the hitboxes for interacting with things were finnicky sometimes, but other than that -- this was great!

I like the idea! I have a little feedback to offer:

  • I wish there was a little more feedback when dying
  • The spaceship screen frequently gives me situations that look unwinnable
  • No matter what I do, I lose the moment the spaceship starts getting enemies. Maybe the enemy hitboxes are bigger than they look?