This is a really nice execution! Love the layout of everything and really nice gameplay! Feels really unique and was really fun to play. I love stuff like this and will definitely revisit it when I have more time to play more of it!
That was an interesting game for sure! I kind of felt like I was an IT help assistant remind the user to turn on and off the computer. Very creative though. I should have gone with a button game like this
This game is really dang cool! Having to figure out where the ship is on the map from the radar is a neat puzzle element, and the game does a great job of hitting the challenge goals. I wasn't sure how the power worked, if it was a straight timer or if using the systems depleted it faster. I'd have liked a little more time to read the manual, personally.
Comments
Great game! Reminds me of playing those 'Escape' games. The interface and colour pallette really suited the game atmosphere as well
Good concept and well executed. Well done
Really in to this! Trying to figure out how the radar works was a little difficult, but the moment it clicked for me I was having a great time.
This was great, only comparable game I can think of is Keep Talking and Nobody Explodes. The dynamics of the map and the translation were great.
So unique I really like this game, it really makes you think
awesome, it took me three tries to win, but I had fun every time
This is a really nice execution! Love the layout of everything and really nice gameplay! Feels really unique and was really fun to play. I love stuff like this and will definitely revisit it when I have more time to play more of it!
Great work!
That was an interesting game for sure! I kind of felt like I was an IT help assistant remind the user to turn on and off the computer. Very creative though. I should have gone with a button game like this
Very cool concept! Gameplay is very unique, I've never quite seen anything like this before. Excellent jam submission!
This game is really dang cool! Having to figure out where the ship is on the map from the radar is a neat puzzle element, and the game does a great job of hitting the challenge goals. I wasn't sure how the power worked, if it was a straight timer or if using the systems depleted it faster. I'd have liked a little more time to read the manual, personally.