Doesn't say anything about it, so if it's not against the rules I'd suggest a disclaimer of some sort. Not everyone wants to see that kind of stuff and you'd be limiting your audience in those cases. maybe have a toggle for it in the options menu?
ScruffyDev
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It doesn't state a specific method that will result in killing, but "achieve goals without killing", so this can mean player or environmental. A fun interpretation could be that if you don't kill anything you accomplish a "hidden" goal, making it an optional gameplay mechanic. An example I can think of would be something like, if you don't kill any enemies in a level/room you gain some health.
thanks, the transition is bad yes, i lost alot of time... because life... i didnt like it either but didn't want to miss out on submitting something... i guess my explanation on the submission page is proof to that (typos) anyway... the light clears the room, which is not meant to imply the baddies die, they just vanish... thanks for playing my game :)