Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Sea Tiger

26
Posts
3
Topics
4
Followers
A member registered Dec 19, 2020 · View creator page →

Creator of

Recent community posts

I’ll be honest I’ve been trying to understand what you were talking about but I think I finally understand. Do you mean the yellow connection between you and your summons? If so that’s just meant to represent the spiritual connection (helps show which ones are you allies not enemies). If I’ve misunderstood there question feel free to correct me and I’m happy to answer any further questions and I’d love any advice.

your link to your discord doesn't work and it's the same for the link in the other discussion... I'm guessing you've made the links have a time limit which is why the other link worked but now doesn't either

I originally planned to allow for all sort of weapons from axes to hammers and I’m considering to continue the project and add exactly that. We’ll have to see but I’m glad to hear you enjoyed it!

Thanks I’m happy you enjoyed the concept!

Thanks!

I’m glad to hear you enjoyed the mechanics. We originally planned to have more abilities including magnets, fireballs ect but unfortunately ran out of time. Also it’s great to hear that the instructions worked well as we were originally not sure how to convey that information so it’s always nice to hear that it worked out in the end.

Disclaimer: There is currently an issue with the contract running the minting as it was accidently set to owner only.

I have contacted Eric and am waiting to see if I can reupload... until then you can still use this however expect the minting at end to not work

(1 edit)

That issue will be because your on the wrong network… try switching to rinkaby and doing it again. The transaction should then go through

Sorry probably should have mentioned that I just forgot because I rarely switched networks but when I did I had the exact same issue so I can confirm that will be the problem 

I followed the instructions and claimed it and the contract even appeared and went through according to metamask

It got stuck on transaction confirming for the village. While I was waiting for my village to load I was just confused as there was no tutorial or instructions what so ever so I didn't know what to do (I did the research which wasn't even labeled research then still didn't know what to do). Then I tried to mint a villager after getting the ingame currency which didn't seem to work. Then the game crashed and all I see is a sad face.

I uh don’t know what your talking about… black is lying! They’re clearly the imposter, quickly vote them out!

Seems to be a common feeling with the speed… really makes me wish I could change one or two values and speed it up now. Either way, thanks for the feedback and I’m happy to hear you enjoyed the idea behind it.

To any who may wonder about the excessive amount of nfts owned by me in the test net collection. I may have gone around to people who aren’t a big fan of nfts and tricked them into making one as a joke. Very entertaining and worked well to assure me there aren’t any major bugs.

After a quick retest it seems like the image for the nft being minted doesn't initially load due to it being uploaded. If this occurs just wait a bit and refresh the metadata as it's simply an issue of the backend storage having a small issue with upload speed

I’ve been wanting a VR game jam forever and so when I clicked on this and saw that I recognised everyone (except Dinesh who I had sadly never found before and am now also subscribed to) I had to join. Thanks for hosting this and I look forwards to when it begins

Thanks! It's great to hear you enjoyed it!

I'm glad to hear to enjoyed it! I'll try and keep the charging in mind as I agree it was probably a bit too slow. It's also great to hear you found one of the easter eggs... (the second is very small but is with you every jump along the way)

thanks I'm happy to hear you enjoyed it

I’m guessing the disorientating gameplay was the camera movement and if so I’ve had a couple comments and I am to fix that next time. If it’s anything please let me know so I can try and improve. Either way thanks for the comment

Thanks so much! It’s great to hear you enjoyed it

Unfortunately just got back and it’s probably not really fair if I publish a different build… sorry about that, I’ll make sure to make it webGL next time for everyone

I tried putting a list of all the controls into the description of the game on the itch.io page because I ran out of time to incorporate them… I’ll try and make those a bit more clear and obvious next time, sorry about that. Thanks for your feedback regarding the skipping, I’ll make sure to try that next time. The hammer and sickle… well goddamn now I’m not sure! (If it’s the icons on the left it should be a sickle to represent harvesting because it was the best I could find and the other icon is a shovel…)

If I get back to the hotel in time I’ll try to build it to Mac  and dm it to you but I may not have time… next time I’ll try and allocate more time to make it webGL for everyone. Sorry about that

I had to originally modify all the animations to remove the bobbing for that reason then for some reason I decided to add it back in code just vertical this time. Next time I’ll try to reduce the level of bobbing. Thanks for the feedback