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sedyh

17
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A member registered Jan 20, 2021 · View creator page →

Creator of

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Yeah, I had a situation in which, in order to highlight a station, you need to place the cursor in a small circle 15 pixels above it. Also double tap on touchpad don't worked as a click, only hard press, I thought it should act like a mouse, since it working everywhere else.

Reminds me this


Strange hitboxes, its pretty tricky to connect the stations...

Mah dudes had legendary stuff.

I guess all the requests are done?

I'm a little late with this but I think it will be a lot better if you drew a steering wheel in the middle that would reflect the current rotation of the wheels.

If you move up the screen fast enough, you can skip the stages at the very beginning.

Cool game, but sometimes the red thing from the boss starts to rotate around you fast so you can't shoot it.

Yes, there is. I think I will make a couple of puzzles based on the separation and connection of fluid in the future.

Interestingly, creating shaders wasn't already that hard compared to debugging metaballs rolling off steep surfaces.

(1 edit)

Thanks for the feedback. I hope to make this a complete game. Although the controls is not very convenient.

(1 edit)

Yeah, I enlarged it to the edges of the map and researched everything, I just didn’t have time to shoot before the base was destroyed.

Great strategy.


Nice game. Upgrades are fun.


Pretty thoughtful strategy, stuck for a couple of hours.

(2 edits)

Got NPE when tried to disable plasma wall:

panic: runtime error: invalid memory address or nil pointer dereference

[signal SIGSEGV: segmentation violation code=0x1 addr=0x0 pc=0x6dc00b]

goroutine 12457 [running]:

main.(*game).checkPlayerInteraction.func3()

    /home/sedyh/projects/go/magrix/main.go:497 +0x6b

created by main.(*game).checkPlayerInteraction

    /home/sedyh/projects/go/magrix/main.go:488 +0x1ae

Hello, this app is currently don't work on macOS at all.

Trying to run it on MacBook Air M1 and getting same error after fix.