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Kibara-Art

18
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A member registered Jun 10, 2020 · View creator page →

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The controlls are really funny  ive been laughing since i picked up the 1st trolley xDD and i know it's suppose to be difficult to manage the more trolleys you pick up but it turns so sooo slow it becomes a bit frustrating cause I cant get to the trolley's home xDDD

A bit more polishing and this would be a really fun game (and it would be awesome it this was multiplayer game)

It looks really nice and it's a pretty fun concept but I feel you should swap the controlls (left controls for the guy at the left and the right controls for the guy at the right) Btw I dont understadn why ESDF instead of WASD (ill leave that there .__.)

Eitherway great job!!! keep it up!

Great job!! I though it was going to be a bit tedious having to change character from time to time but you made it work so well by making the puzzles very clear so you know when to use one or another.

By the way the animaiton, sprites and music is AWESOME!!! I cant believe is this polished

The only thing I would have change was the color of one of the main characters and make it a bit more orange/yellowish or maybe a bit more saturated and ties everything together 

Keep up the great work!!

Icant grapple DD;

The concept it's pretty fun tho and the music is <3

I tried to understand the mechanics but they felt a bit way too obscure so when I really needed to use that knowledge I didn't know what to do DD:

Mechanics aside, the presentaiton is so *chef's kiss*

It felt a bit empty in the begining wwith no music and being so simple with so much empty space but whe I heard the sound effects oh mygaud O_O THEN I felt the mood of the game and I LOVE IT

That slow pace mood a bit quiet but imposing and misterious at the same time :DDD

I dunno why but the game keeps resetting adn everytime the music plays on top of the existing one which it's a bit sad cause the music slaps. I love the mechanich and the playable main menu tho!

I dunno how the jum works, I mean sometimes they jum soemtimes only jums one of them sometimes they dont jum. Maybe it's a bug? not sure

Btw the first time I jumped I got scared for real because of the sound effect xDD 

I wish it was top down instead of the camera following the player but I guess that way the visual would have been quite diferent and not as dinamic. The sounds are really nice btw!!

It would be nicer if you could aim toward the cursor. It would be easier to play that way. Also I feel this kind of game needs a more top down view so the walls dont block your view. Any background music would also be essential I think.

The mechanic is intresting but lacks a clear feedback

It takes some time to get used to the mechanic so I usually would get stuck pretty easily but once you get used to it it's pretty fun!! :DD

Keep it up!!

It takes some time to get used to the mechanic so I usually would get stuck pretty easily but once you get used to it it's pretty fun!! :DD

Keep it up!!

The isometric view makes it a bit difficult to control (at least with wasd) but with a controller shoud be fine

Great work!!

The isometric view makes it a bit difficult to control (at least with wasd) but with a controller shoud be fine

Great work!!

It's so fun and the puzzles are so wellmade but lets talk about the pixel art and the presentation...

ITS AMAZING!!! I love this retro style (few color palette) type of game. The transition and the music is so *chef's kiss*

Personally I would't have used that greyed out lilac for the background but I appreciate the use of purple and yellow as the main colors for this game <3 (I miss the purple in the thumbnail btw)

Congrats!!!

Super cool concept!!! Super simple but super satisfying! Like it seems like a chaotic cluster of bars and triangles and it seems like you're not goint ot make it but then the star aligns perfectly with the goal and it's just *insert satisfying meme face* xDDDD

That was intensssse xDDD

Pretty fun tho! I wish it was more level like but I understand why in a jam it works better to do it like a score type of game. 

Congrats!!!

It's a pretty fun concept not gonna lie but I wish you could mix together the idea of click and dragging with the actual keys on the keyboard so it's more dinamic. I mean I know the problems that would cause cuz you can press several keys at the same time but I think that can be solved with more of a cooldown type of key pressing so you can only use one at a time.

Well anyway it's a pretty cool concept so congrats!!