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Key Bind's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #218 | 4.059 | 4.059 |
Overall | #945 | 3.471 | 3.471 |
Fun | #1470 | 3.088 | 3.088 |
Presentation | #1507 | 3.265 | 3.265 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The buttons in this game must be joined together to solve different platforming puzzles.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
This is a clever concept! It reminded me a bit of programming games like TIS-100, where you have to plan how you'll solve a puzzle with a limited set of commands, then wire them up in the right way.
The flow of the game is a bit slow because of having to stop and drag and click but overall I love the idea and levels you made.
It's a pretty fun concept not gonna lie but I wish you could mix together the idea of click and dragging with the actual keys on the keyboard so it's more dinamic. I mean I know the problems that would cause cuz you can press several keys at the same time but I think that can be solved with more of a cooldown type of key pressing so you can only use one at a time.
Well anyway it's a pretty cool concept so congrats!!
Great art and SFX. I really enjoyed that. The concept is interesting but I think feels a bit less fun than you'd have by just using the keys on the keyboard.
Congrats on submitting!
Ggreat mechanic, but the levels get really repetitive after some time, but there is a huge potencial behind this idea! I can just agree with xenaderks!
Great concept held back by a very short music loop and somewhat mediocre level design. Still played for quite a while though, so take it with a grain of salt!
Great concept held back by a very short music loop and somewhat mediocre level design. Still played for quite a while though, so take it with a grain of salt!
The core idea here is great, but like many others have said, having to click each button is very tedious and using WASD or arrows would be preferable. Other than that though, the game was pretty fun.
Great concept! Some of the levels were too hard for me though, just because of having to move the mouse around quickly and it being frustrating.
Very clever idea! This was a really unique game. I agree with the others that actually using wasd keys would be nice. Great job!
Great design. I think it's just missing some quality of life stuff. Like being able to use wasd to use and keys and maybe a button to unbind everything at once :)
This is an awesome idea with some great puzzles and nice art that works well with the game. The core mechanic also fits the theme really well. I have two suggestions though. I wish I could use the WASD key or the arrow keys instead of having to click on the screen. Other than that, I think it would be better if you could disconnect keys that are binded, although this may mess up the current puzzle design.
I think the idea is great, but it ends up being hard to pull of and just makes the platform experience tedious. I'd really love to see this idea polished up some more, but right now it is extremely rough and hard to enjoy.
I love the graphics but the controls are really hard to use and it took a while for me to get past event the first level lol!