Thanks for playing!
SergiM27
Creator of
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Una vez se llega al piso 100, el boss final no aparece, con lo que te has pasado el juego! Enhorabuena! (Te pierdes una super animación de Victoria y el boss, que mola un montón T.T). Si quieres verlo, ves al video que hay en la página del juego, en el minuto 7:40 y veras el boss y el final del juego :).
Gracias por jugar a todos!
The idea is ok. The game is too simple in my opinion, should have some type of enemy or something so it is a "challenge".
Some things I would improve:
-Camera control feels strange since it is inverted. I would not invert it.
-Movement feels slow and floaty. Would add more gravity.
-A record of what's the fastest time that you found your twin.
-Some enemy.
-A trigger so if you fall off the map you spawn in it again
Good job!
A good game idea that has some huge flaws:
-The item that you take from the inventory should persist between rooms/character changes, so you don't have to open the inventory, select the object, and use it repeatedly. It is tedious.
-No sound. Lack of time I guess. Really takes feedback away from the game.
-The objective isn't clear. An explanation in-game (just some words at the beginning saying "I must do X" would be ok.
-When walking to the left and suddenly to the right or vice-versa, the characters slide a bit, I would take that off (died 1 time cause of it).
It has some really good things though:
-The art, even though it isn't great, for some reason is appealing to me.
-The idea has a lot of potential and could be a good game at last.
-With sound and feedback, I think it would stand out from the rest.
Overall a not bad game that could use 1 or 2 days of work :P