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Setsune

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A member registered Jun 21, 2015 · View creator page →

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I'll play with some of the themes a bit in the full game, but we'll see how far I go with it.

There's always One Bite mode. Thank you for the complement!

That's below minimum spec for PC VR, and the Simulator runs in a psuedo-VR mode (even though you're not using a headset), so there might be some incompatibilities with the VR systems trying to run on a video card below the minimum requirements. I'm afraid it might not run for you on your existing video card, I'm sorry.

That's a tough one without knowing more. What's your Graphics Card, and also is your OS Windows or something else?

Thank you! I hope I'll have something good for you in the future!

It is not currently. You can download the linked Just a Bite and play the Daytime section to get a small sense of the planned game, but I've wanted to rebuild the base level of everything from that prototype before I start cracking into Cuddle Kobold fully, and life has unfortunately gotten in the way.

That's what the Quest 1 + 2 version is? Unless you mean for phones without VR.

I'm not sure why the Index controllers won't work for you; I believe others have tried them and have them working. I unfortunately do not own a set to test with. Could be Steam trying to automatically apply incompatible Steam Input bindings?

Glad to help! And thank you for the shout-out on Reddit, I appreciate that!

Okay, here's the last daily build I have for Beta 4, from 2020/10/11, as well as the most recent version of Beta 5 I have downloaded from 2021/05/22: https://www.dropbox.com/scl/fo/5yc9pgwcwxba9ece1oxq2/h?rlkey=ohbu2pern0iny7tvxmy...

You can see the changes via the Commit list here: https://github.com/chrismaltby/gb-studio/commits/v2beta8.2.5 I believe you can also compile a specific version you may need by clicking on the < >'s for that particular commit, downloading that version, and following the build instructions. I have a bunch of other daily builds from around that era if you need a specific version.

Have you tried asking on their official Discord? That seems like the way I'd try to get it. If that doesn't work I may still have a copy of the installer saved, I'll have to look.

Oh! This is Cuddle Kobold's listing. There isn't anything to download here yet. Go to Just a Bite's listing (listed in the description) and you'll find the downloads there. I'm not sure what's even offering to let you download something on this page, is it the GOG Galaxy client offering it?

That's odd. On the PC you shouldn't have to install anything, just unzip the files into a directory and run the game program from there (Cuddle Kobold Just A Bite.exe or something like that.) Or are you trying to install on a Quest?

Just a Bite releases are SFW. Cuddle Kobold proper will have the optional NSFW content, when it's at a point I can show. It's still extremely early into the rebuild, as I've been learning some valuable lessons from trying to get Just a Bite polished up.

I'm finishing off the last touches on the final update for Just a Bite before switching to the main game. Once that's settled, I'll try porting it to Quest 2 and see if it's functional. I'd like to get it on AppLab if possible, but it might be a little too tricky to optimize for me right now. Thank you for your interest!

I'll have to pass on that, sorry. I've actually been thinking about revisiting it and reoriented myself with GB Studio some. (Ran into some conversion issues due to Invoke Actor instructions that didn't convert correctly at the time.)

Do you mean the headset that uses your Android phone? There's a few different products with that name. It looks like it's Google Cardboard-based, so I'd suspect no, unless you know some kind of OpenXR or Oculus streaming/converter software to use that I'm not aware of.

What version of GB Studio are you using?

Thanks a kind offer! I'm glad to hear it's picked up. I have a bit on my plate at the moment with trying to get the public taster for Cuddle Kobold! out, but if I get some time after, I'll see what I can do to fix it up.

Not in active development, unfortunately. Hopefully when I have some down-time from working on Cuddle Kobold and GB Studio v3 has gotten more of the rough patches out I've been hearing about, I'd like to revisit and at least polish off Move In Day.

It's a little further along, but broken and unfit for public release right now. I upgraded to v2Beta without realizing it introduced a serious bug due to event handling changes. I was waiting for a patch or feature addition to change it, but they moved on to refactoring the entire code base, and are now on v3alpha. I'd like to get back to it and at least wrap up the original Move-In Day, but I don't know when v3 will release. So I'm working on my VR project, Cuddle Kobold, instead. Sorry it's not better news.

Looking forward to it, then!

Thank you very much!

https://setsune.itch.io/rulent-tower-vr

That's really too kind, but thank you.

Thank you!

I got roadblocked due to a move and a major issue with GB Studio, but hopefully soon!

Thank you again!

Thank you! Not one based on Rulent Tower, but once my Game Boy-based project is complete, I have another VR game planned!

That's awesome!

Sorry, there's no flat screen mode. I did attempt to include one, but it would lose a lot without the VR aspect. There isn't a ton there to begin with. 

Glad you liked it!

Hey, I incredibly appreciate those songs, the game would be silent without them! And check out the next version when it goes public, it's gone through some big changes! But thank you so much for the kind words!

Here's Rulent Tower VR! It's for both PC VR and Oculus Quest. When developing it, I made sure content was safe for all audiences:
https://setsune.itch.io/rulent-tower-vr

I'm glad you enjoyed it!

I hadn't considered that. Thank you!