As for the theme, I included it in the storyline. Although it’s clichéd, I couldn’t come up with anything better. I decided that the king of one of the western countries started his expansion by conquering neighboring states. I planned to expand on this idea by including several boss fights where our character could learn new moves and expand his arsenal of martial arts, but unfortunately, I didn’t manage to do that. In the end, I decided that it was better to release a completed game than nothing at all.
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As for the theme, I included it in the storyline. Although it’s clichéd, I couldn’t come up with anything better. I decided that the king of one of the western countries started his expansion by conquering neighboring states. I planned to expand on this idea by including several boss fights where our character could learn new moves and expand his arsenal of martial arts, but unfortunately, I didn’t manage to do that. In the end, I decided that it was better to release a completed game than nothing at all.
Regarding the dialogues, I agree that it would be better to implement fast text scrolling. I simply decided to postpone that task and, unfortunately, forgot about it. You are right about the combat system — I had no prior experience developing a system with parrying, and I had gotten used to quickly rushing through the game by clicking the right mouse button at the right moments.
As for the final opponent, if you are referring to the king, then yes, he was indeed meant to be taken down in one hit, as he was in despair. I will try to learn more about Lerp. Overall, thank you for the feedback and evaluation. I hope I have answered some of your questions.
I played your game it's interesting and has good puzzles, but unfortunately, most of the assets are not original (if not all), and the interpretation of the theme seems forced. I mean, as a puzzle, it could exist without this, and the darkness itself doesn't hinder gameplay
what can I say I really liked the game
It’s a beautiful and interesting game. I liked that it seems to combine several retro games, although at first I didn’t understand where to go. To be honest, the controls are not very convenient; it might have been better to include a tutorial within the game.(It just seems to me that the emulator's controls are not suitable for dynamic games)
Far to the west, there is a country that has nearly consumed an eastern nation, expanding its borders and leaving a trail of blood in its wake
Once, this army passed through a forest, where there was a warrior who...To attack, press the LMB.
If you want to parry an enemy, move closer to him and wait; you will know when to press RMB
игра про сказку красная шапочка , соответствие теме то что в игре каждый выбор героини влияет на концовку , всего в игре 8-10 концовок
если вы обнаружите ошибки, пожалуйста, дайте мне знать(например концовка не соответствует действию, и не забудьте описать )
так как игра была сделана в спешке, она вышла сырой, но я бы хотел доработать его на unity (под доработать я имею виду расширить и сделать свою графику)