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ShadowCurse

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A member registered Mar 04, 2022 · View creator page →

Creator of

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Thx. Bean orks were the extend of my blender abilities.

Thx

Thx

Thx. Zones change items dropped by the enemies and boxes. Some items can only be fond in some specific areas.

Thx

Hmm.. this is a new kind of bug. Thx for letting me know. Hope you enjoyed the game nonetheless.

Unfortunately I didn't have time to implement a proper ability reload animation. Abilities go dark when player is not in the battle or when they are on cooldown. Abilities that do damage have specific damage number colors, but this is the only indication of an ability being used (unless you carefully look at the damage numbers).

(1 edit)

Thx for feedback. I did spend very little time trying to balance the game, so yeah.. there are 100% broken builds, but at least I hope you had fun running the experiment.

Initially I wanted to go all classic Doom style controls: W/S - move forward/backward and A/D to move camera left/right. But then wanted a bit more dynamic combat (player should be able to strafe) so switched to using mouse for left/right rotation. Also considering there are no elevations on the level, I thought not being able to look up/down would be interesting experiment. Technically the game plays well with top down view as well, so at some point I even considered ability to switch camera between fp camera and top down one. Overall I tried to have some combination of classic Doom and Dusk or Devil Daggers, but I have never done a 3d game with bevy before + my artistic skills are not good enough to be done in 8 days.