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Shawny193

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A member registered May 06, 2023 · View creator page →

Creator of

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Winning against the transformed CROWN is the same as losing to him. As this fight is very hard, I did not want the player to feel frustated at the very end so the win is guaranteed.

Nevertheless, losing during the transformed fight leads to GAME OVER, else it won't work with the storyline.

yes hinamizawa, thank you

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Rick is love, Rick is life.

Thanks !! I'll speed the the beginning !

ooo i'll try to play it if i get home earlier from japan expo

thanks !

Thanks ! I used Trello to organise myself, and I polished it by keeping it super simple

Thank you ! Unfortunately I don't have any time at all, I'm focusing on Japan Expo right now

Thank you !

Thank you!

Thank you ! I see, it's interesting, just like rhytm games, it could be a very fun mechanics

The controls were made this way to replicate the 3 buttons interface, but also because moving only to left/right could make you lock in a corner and guarantee you a lose (but that's because the thrower IA is random, if maybe it shot balls depending of the pin's position, I could make left/right controls only)

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Thanks !!

I'm sorry the game that the game is slowly becoming hard, I'll try to adjust that !

Sorry also for the 3 balls at every row ! It wasn't supposed to throw 3 balls, but I think I finally found how to patch this, I just need to try when I got time.

I understand that restarting from level 1 can be frustrating, I'll see if I can make the game restart 1 level lower than your last level ! Maybe it could be the solution


Thanks for your review !!

Thanks to Jeremy Blake !! I understand how it is a bit weird to show on screen the Endless mode, but yeah ! I plan to polish and maybe expand the game if I got time.

A leaderboard could be nice, I don't know if I'll be able to make it work online, but I think I can fake a leaderboard

Thanks for your review !!

Thanks a lot !!

Thank you !! I'll work on it when I'll finish to patch PC version !!

Good luck too !!

Hahaha well done !! Thanks !

thanks ! I'll think of adding that !!

Thanks !! Yeah bowling is fun !!

Thanks !!

Thank you very much !

Thanks !!

Thank you !

Thanks for your comment ! I tried to solve the level up bowls but I couldn't find any solution, but I'll work on it if I update the game !

Thank you ! I think of making it faster if I update the game ! Even I think this is a bit  too slow but play testers wanted it to be slow to be more accessible !

Thank you !!

Thanks ! At first it was playable only with keyboard, but some friends thought it could be better to hit directly the buttons, so I made on-screen button usable ! I was supposed to publish a mobile version too but I couldn't manage to do it in time !

Thanks !

Thank you!

Thanks !

Thank you!

Thank you for your comment ! Congratulations for getting 79 balls dodged !!

Yup, it's a runner game !

Thank you for your comment !!

I'm sorry but the mobile version is currently unplayable ! Check out PC Version if you want to try it out !

I never thought playing the car could be this funny

I like the concept !! I wanted to do a time-based game at first so I like it more. I think the controls should have been shown during all the game, but it still works without since there's so few inputs.

Thank you !!

Thank you ! I'm glad you liked it !

Thank you ! I made a faster speed but the playtesters found it too fast so I slowed it so that it would be accessible at first.

The 100 bowling balls shouldn't have happened but I understand how it occured : when you were level 5 (before reaching 100) a ball was already shot, and when you reached level 6 (100 balls) there is a guarantee of 100% spawning 2 balls.


To resolve that I think I'll remove the possibility of lauching 2 balls, and I'll also rework the launch system to shot where the pin is rather than a random value.


Thank you for your comment !!

This game is amazing !! Why can't I rate it 6/5 ??????????