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Sheyne

169
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A member registered Nov 28, 2018 · View creator page →

Creator of

Recent community posts

The art is incredible, damn !

Damn that was creepy and quite cool. Thanks for making such a nice game !

This game is so addicting! Very well done, I can see it's a passion project!

I kindly thank you for your feedback. Criticism is precious!

I loved the music's and the atmosphere. The pixel art and colour filter were perfects !

(1 edit)

Hello @nnda,

I managed to complet the custom page that I was trying to do, so I wanted to thank you once again for your advices.

I'm dropping that here, in case anybody would be interested about checking out a slider integration in a real game page https://sheyne.itch.io/alumnia-knights
Issue solved.

Have a wonderful day!

Alumnia Knights community · Created a new topic Bug Reports

You can report any mishaps here. Or if you feel the need for it, you can post it as a new topic.

Please include basic system information in your message, (ex. 'I am running on Windows 10 x64')

Thanks!

In this topic we will be posting any details from each release of Alumnia Knights.

Current Release: 0.5.0

All Releases:

  • 0.1.0 - December 11, 2022 (Initial release)
  • 0.2.0 - August 15, 2023
  • 0.3.0 - December 7, 2023
  • 0.4.0 - December 5, 2024 (See Changelog)
  • 0.5.0 - December 13, 2024 (See Changelog)

Amen. Finaly a dev that understand !

Damn that is exactly what I needed i will try that out ! Thank you very much nnda !

Hello, it is refreshing to get your opinion since we differ a lot. I see what you mean. However there still is a place for interaction I believe, and in your specials case you would benefit from not interacting with something interact able if this part does not interest you.

Let me explain.

What I'm trying to achieve is basically showcasing how some of my characters looks like in my gâcha game. 

By default I will show one character, with all the required elements, strength, story ect. So you can figure out without interaction the basics of the character feature. 

If you don't need or want to see more about the characters, then you scroll and pass to another feature showcased bellow.

If, however it take your interest. There would be 3 to 4 more characters displayed, hiden by default behind a click to not piss of people that just want a simple overview. 

You could then click on the character faces and watch the updated characters and get more informations.


Actually the design of informations locked behind a slider are made on purpose to give you more of the informations you want to dig. The other informations, (required and basic ones), would not be locked behind a click. 

It's a win in your use case. If you don't click because it is boring for you, you don't have the "boring stuff"

Super game thanks!

Hey this game scared the shit out of me! The concept of not looking at the monster to survive was pretty clever! Very well done.

Thank you very much once again nnda. The automatic slider is pretty nice and will definitively be cool at the bottom of a game page, to loop through notices and stuff. However I am still in need of an interactable one. I will dig what you said about the a tag and the name attribute, and come back here with whatever I managed to achieve or not.  If in the meantime someone else have another idea it would also be worth a shot! 

Thank you very much for your answer, it is awesome to see that you are still very active!

Hello, any way to get the code for the Preview Theme switcher ? I would love to add a swicther like that in my page

(1 edit)

Hello there, 

For my project I asked and got the custom CSS to be activated.

I want to make a very simple Slider, with only HTML and CSS, it could be like this codepen exemple : https://codepen.io/chriscoyier/pen/XwbNwX

However, the id elements are stripped out of the DOM when added into the HTML rich editor of a project page, so I cannot use the exemple of codepen.

So I pushed my luck and tried to achieve that with a radio element, but every input tags like Input - Form - radio - button, 

seem to be also sanitized away. They all appear as plain text.

I was left with the use of tabindex, but tabindex is also removed from the DOM.

I found this issue https://itch.io/t/2967766/suggestion-checkboxradio-button-object-in-the-html-page-editor, that explained that despite not having access to radio elements there are the details - summary ones. But they are just foldable. Which mean if I click on one, I can certainely register that it has been clicked, but then if I click another it won't reset the state of the first one. So it is not usable for a slider. I could bypass that but I would then need to include all my details in a form element. But the form is also sanitized.


So I am left with no option, perhaps you have an idea of a way to reproduce the radio button settup in itch.io custom CSS ? Or any other way to achieve a slider like the example ?

Damn the demo is only 1mb heavy, and the page look so cool. I love the graphics, we can feel your passion in this project!

Ahahah

Hey Daniel, just wanted to say your game is awesome! Took me a bit to get the hang of it, but that's what made it so fun. Love figuring things out on my own. Keep up the great work!

B1 is really hard to use, but I guess it remain my favorite bow on this game. Very well made and optimized webgl build. Super fast to launch, at it download everything on background. Very well done !

Hey, just played your game and wow, the attention to detail and the atmosphere were spot on. Seriously, awesome job! Can't wait to see what you create next. 

Keep it up!

That is a remarkable blend of strategy and card play.
Achieving my first win on the second run was immensely satisfying, though the burrower elite provided a formidable challenge!

The game's mechanics are intuitive yet deep, and the art style is captivating. I appreciate the attention to detail, especially the ability to pet the demon was such a delightful touch!
I'll wishlist the upcoming Steam version and look forward to future updates. Keep up the fantastic work!

Hej, den är utvecklad i Sverige! Jag såg ditt videospelscenter gå förbi. Svensk kvalitet!

This game is a masterpiece! The pixel art style is amazing, and the gameplay is challenging and fun. I love the unique power-up system. Can't wait to see more from you!

Wow, it totally blew me away!
The way the game plays with reality and the creepy vibe had me hooked the whole time. Definitely keeping an eye out for the full release!
Also, I am stunned by the itch.io page visual, the work done here is just crazy. I should take exemple on you, good job.

What a wild ride!
The unexpected twist at the end took this game to another level. A perfect sendoff to the holiday season. Kudos to the developer!