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Shooplor

33
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A member registered Feb 18, 2014 · View creator page →

Creator of

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I loved how simple you kept it, yet it is a complete product. Do more games!

Backterria, I've been following you since forever, so happy you are back! I will definitely buy this when it releases! How are you? Happy that you are still making games!

I guess I was supposed to go back inside the house once everything turned into color but I was too mesmerized by the purple sky and the other islands that I just jumped from the island. Thought I could fly or something heheheheh. Yup, your game made me do that. Excellent job :D 

Awesome job!

For me this was not playable. I only saw a blue screen and some black hands and could not do anything in the game. 

Awesome run animation on the character. At a certain point I got to a moment when it was not possible to jump over the two rocks. Is there a way to do it. Can this game be won?  Cool that you did your first game!

It was great that the whole body is visible in a FP camera. The only suggestion would be to dim the screen with a darker color and a white font to increase the readability, otherwise a great time :) 

For a first game EVER looked great! Some UI/UX improvements can be in order and a slightly better tutorial, but I had a good time playing it :) Respect!

Loved the graphics, was very surprised when the human rubber boot stepped on the ground. Nice touch. Also veeery awesome intro and how the game transfered from cinematic into gameplay was cool.

You made the 3D assets yourselves?

Nice Clash of Clan style art. Loved it.

Very nice art style, reminded me of Spore. I loved how you made the quadrupedal movement. Is there a way to lose in the game?

Loved the art! Very clear winning condition, but maybe add a timer to have a clear losing condition! :) 

It was not clear to me how to play it.  I knew how to walk and run but not how to prevent the prdometar from filling up fast. Maybe a tutorial would help in the beginning of the game explaining it. I know it was a Game Jam game but maybe some instructions here would do the trick as well. 

An overall polished presentation and a great idea. I will follow this developer and rate this high!

A bit tooooo simple for my taste but gets the theme right!

Very good game, I wish I could have done the art so i would have been even more awesome :) overall very good Idea 

I have no words! Simply AWESOME, how it looks, how it plays, damn! I will put it in my bookmarks and follow the developer!

Liked the idea! Don't abandon it!

Interesting idea!

Now this is a veeeery good game! A nice puzzler! Lot of thought went into this one! GREAT JOB!

This was a good idea that works with the team, I really loved the art. 

An awesome game for a game jam. Good art, good idea. Well done!

Kind of autochessy this one, spawning minions and looking at their chaos. Good for players of that caliber. 

More of an interactive toy I would say. I think everyone that likes seeing things just happening before their eyes, like the type of players who play autochess games would enjoy this.

You proved that even with a basic FPS movement as a mechanic a lot can be achieved with music and good use of colors. Wonderful!

Veeery nice game, straightforward and clear! Was happy to play it.

Amazed by how much story you could tell within one-screen game. Puzzles were fun and I liked how you were not ashamed to put the fade in - fade out screen when the character needed to climb on that barrel. Such an old school feel. I will play your other adventures as well :) 

Beautiful story. Wonderful music brought chills down my spine.

Very well made!

Nice style. CyberPunk-ish. Personally I do not like when the main character is so tiny, but here it serves a purpose to the overall game so I can dig it. Keep at it!

A great game! A great start for something that can turn into a bigger game! This is how you game design smart! BRAVO. 

Looking great guys. Yet I would recommend in a future version to improve the design on the Intern OS since the in-game looks soooo awesome for the player that plays the astronaut. It should look the same for the player on the command console so that both share the same feel more or less. :) Keep making games!