Like the light heartedness of the story, and the characters are all cute. Though, I was surprised when Kegar was named a lion... He looks like a semi-bald monkey or ape. I think the issue is he doesn't look like he's covered in fur, but skin instead. This is really obvious when he's shirtless. I think maybe changing his colour pallet up so it looks less brown and skin colour? And maybe making him hairier; adding chest and pit hair in a way that "blends" into his "skin" will make it more obvious it's actually fur.
shownder
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Ahh okay, I've read some more, and I do still feel Zander's opinion of Bruce changes really quickly before and after that few weeks time skip. It felt like he goes from hating to tolerant of Bruce. Enough so, that I felt I had somehow missed some context.
Other than that, I'm really enjoying it! The story has a good slow burn, and the characters are colourful and interesting. Kudos to you :)
Question, I notice there are quite a few decision parts that don't "seem" to have much effect on the story. Is there supposed to be romance routes and maybe they aren't implemented yet? Or is this a linear story with just Redline being the only option?
I'm in the middle of playing this, and so far it's pretty good. Though I just got to a part in the story I'm confused about.
Light Spoilers
I'm at the retirement party for Ryan, and Zander and Bruce are suddenly... not exactly friends, but chummy? Like, just a few scenes previously Zander absolutely hated Bruce; didn't want to interact or even make eye contact. Then we get the "A few weeks pass...", and at the party they are totally okay chatting with each other like its nothing, they even talk about the upcoming fight.
I feel like I missed a chunk of story?
I'm a little mixed with this VN. I really like the idea of the MC's race and past, which I think is quite unique. I honestly think that you could center the entire story around this aspect, and make it more of a slice of life, and it would be really good. I also like the other main characters, their designs and personalities seem interesting and diverse. And the art is great.
I'll be honest, the "mystery" fell really flat for me. There was no build up to it all, making it feel shoehorned in. The character involved had 1 scene prior, so also no investment in them at all either. And the fallout seemed weird? The MC seemed to care about it as much as I did, more interested in boning his teacher. And there was little to no reactions from anyone else other than Kamil...
I also felt the sex aspect felt rushed and forced. You have some really good, interesting ideas for your characters... but the horniness and sex aspect felt weird and forced, especially with Brendan's route.
All in all, I think currently, your interesting and good character ideas are just clashing with the "mystery" and sex scenes, making it almost feel like I'm reading 3 different stories overlapping.
I want to start with how much I enjoyed reading this VN. The characters are all interesting, and stand apart. And, though there is very little plot yet, the story seems like it's going to interesting places. I'm really looking forward to seeing what happens.
I had a question about release schedule. Please know none of this is negative criticism, but observation/feedback. I understand a lot of work goes into making these. But I have concerns stemming from the very real norm of VNs with very long release schedules being abandoned.
With that, from what I see, you're releasing a build approximately every 5-6 months. With about 18 moths of history, we're only just at the end of what I would consider the prologue (the story prior to route choices). Are there any plans to increase the release schedule at all?
I will be honest that this is also a factor in my decision to support on Patreon.
Loving it so far, but have run into 2 different game breaking issues:
- I think it's already been noted, but sometimes when showing the used undies the game will just "freeze". This happened consistently when showing them to Dyne for me.
- Sometimes, when going to see Garret during the times he should be outside (so, not night) he won't be there, and instead his house has the smoke animation. If I try to interact with his door, the game freezes. The workaround is to save, and then immediately reload and he'll be there as normal. This seemed to happen after a story part was progressed (gave a antidote item, cutscene, etc...).
Very intriguing story so far; I'm really enjoying it! The way you've characterized the 3 "guardians" is very well done, especially with Marrow and his very subtle hints of a deeper... something going on with him.
I do hope that we get to meet some more side characters though, to flesh out the environment, but after we get to spend more social time with the guardians ;)
My only criticism is I don't like the way the dialogue pauses (I think at commas and periods?). I read pretty quickly, so I hate rolling text, and tend to click 2 times to force the entire scene dialogue to show at once. So It's kind of annoying to have to click 2 or 3 times, or more, to get through all the pauses of each dialogue scene.
Also, while I for sure know that life happens, pleeeeease don't let this become an abandoned or "twice a year update" VN, it is exceptional compared to a lot of the gay/furry VNs out there. I can tell because I actually am more excited for the story continuation than the inclusion of the NSFW CGs (though I am looking forward to "getting to know" Rhoune a little more physically haha).
I've been looking everywhere for an answer to this, and only ever found one other topic in reddit where a person had the same issue, and they never got it resolved.
A couple of months ago, my Itch.io app suddenly would not load properly. It loads the app, but I get this tiny little window of what looks like part of the Itch logo?
I've tried reinstalling and even installing through the Epic launcher, no dice. I can't do anything to the window either, no options to maximize or anything.
This is what it looks like when I load it up:
I'm really enjoying the story so far, and most of the characters are fleshed out and fun. My only real issue is the unbelievably bad English.
I really mean no disrespect, especially if English is not the writers first language, and I understand that grammatical and spelling issues is part of a ongoing project like this, but it ranges from bad to actually unreadable.
I would use the corrections form to report it, however, it's literally in every scene. It honestly reads like it's been translated through something like Google Translate.
If English is your target market, I would really recommend having your script proofread and edited.