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SHROOMINTERACTIVE

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A member registered May 21, 2018 · View creator page →

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alright, because I happen to see the name Eldoria ALL over the place in AI generated content. so much so that when you look up Eldoria, ALL you get is AI generated with few exceptions...

How can you sell these? Aren't you worried about legal action?

by chance did you happen to generate the name Eldoria with ChatGPT

Is there a demo?

I'm trying to use this, but for some inexplicable reason, When I use this plugin, it breaks Yanfly's Word Wrap from YEP_MessageCore!

But the issue is, i don't think either Maze has the large rooms, which are important to me.

Never mind, the cave one is actually pretty close to what I was thinking about. But there's an issue with that, which is that the cave one doesn't have dead ends like Imperfect Maze and Maze.

Would it be possible for there to be an algorithm in the future like the Mystery Dungeon games, where all four sides and corners of a wall are defined, with a single roof tile in the center?

To be honest, I don't really feel a need to answerr those.

I really want this plugin without the rest of Akea... Is there a way you could make it a standalone?

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I wish it would be possible to change the windowskin used...

Is the demo lost media now?

Has someone made a free alternative to this?

I finally managed to get it! Now that I have it, will there be plans sometime to update it with more options or auras?

why doesn't the pay with card option show up when I try to get this?

Oh, I meant by other developers, not just you.

Is there another game like this with humans instead?

Can it be made pixel perfect in the Follow mode?

Are you sure this is usable commercially? I know there aren't any Final Fantasy assets used, but I'm worried that using this in a commercial project could cause some issues...

Then how would I force it to? Would I have to rewrite the entire plugin?

Is there a way to trick this plugin into working with MV? What in the code would I have to change?

Has anyone made something like this for MV?

Well, isn't it just an extra jump check that's "Can Only Jump To Same/Higher/Lower Regions" at the same time?

I think there should be an option to make it so the player can jump to the same region, and also regions that are higher and lower by 1.

So when is this going to be fully released?

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The plugin doesn't work with MK_Core by Aerosys...

Not to be shady, but what does this have that VisuStella's free Button Assist Window doesn't other than icons?

what's going on? why is everything suddenly going free?

I can't wait to find  ME way out of this store after the power...

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I've also noticed the problem that it's not possible to select the troops the enemies appear in. When I run into an enemy, all I can encounter is a single one, and for a game with a party of 4, that could get very troublesome unless I'm missing something. I'd much prefer to be able to encounter normal troops rather than one enemy at a time! Also, a lot of enemies are spawning in places they really shouldn't, such as in trees and in the middle of the ocean.


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Would it be possible to have a way to make the bestiary more compact? For example, as it is now the page looks very empty.

I feel like it would look a lot better if it were laid out like this.

It shows all the necessary information in an easier to see way, and while it may not look sleek, it looks more professional with much less empty space. Also, putting a box around the overworld sprite would make it look less tacked on, and a turn around would provide some more interest. Just some friendly suggestions, even though this may not be being updated anymore! Also, I think the SP Parameters should be able to be switched out with elemental/status resistances, as those are more important for the player than the Pharmacology or TP Cost Rate, things a lot of developers don't change anyway.

Is there any way I can set up some enemies to only appear in certain regions or when certain switches are on? And is there a way to have the enemies refresh when a switch turns on or off?

Yes, I just wanna know the reason for the price increase because it seems weird to me that a plugin that was previously worth 3 dollars is now suddenly worth more than double the price without any new features or anything.

I bought this plugin for 3 dollars, and boy I sure am glad I did. The price mysteriously changed to 8 dollars some time ago, and nothing's been added to justify this price increase. What's going on? Why did the price suddenly go up so much?

Is this really the only plugin that automatically chooses the face image depending on the name?

Still absolutely nothing. It still only hits downwards and for some reason it still hits all enemies despite being single target in the editor.

Nope, it's generally every facing attack that hits all enemies. I don't know why it's so specific, as attacks that hit all enemies but aren't facing work.

I mean when the turn order window resets. But what I don't get is why the Sunbeam skill, which directly copies a pattern from the demo and doesn't have any reserve turns set, only works when facing downwards, and even less why you can't fix it. Should I just hand over the project itself for an investigation?