Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

That works! What about the combo system? Is that included, or is there a way to implement it? If so, would it be possible to have a high combo increase gold/EXP drops?

(1 edit)

There isn't a combo feature yet (if you're talking about the text Combo 1 2 3 on the right of screen), but the good news is the plugin extends eventing so if you know how to event, you can create your own feature using this plugin. In the future I'll add that feature so it's easier for everyone.

(1 edit)

Sounds good! I was also wondering if I could somehow event hotkeys for a sort of "All-Out command" system like in Ni No Kuni? For example, pressing a key to activate "All-Out Escape" that would make all your allies stop attacking and immediately run after you for some seconds before reverting to their normal state, "All-Out Defence" which would make them guard for 10 seconds, and "All-Out Attack" that would make them attack the nearest enemy?

Good news, you absolutely can do that with this plugin. ✌️👄

How would I do that? And also, is this compatible with VisuStella's plugins? Because VisuStella plugins are pretty much essential to MZ, and if a plugin doesn't work with them it's a severe downside!

When you download the demo, you'll see a Palworld map where you can capture and make friendly creature attack for you. Then you can check those creature events to see how I evented it. To make creatures run toward you when you press a button is pretty easy, but you gotta event it, you gotta create that feature your own using the plugin. The plugin isn't one click to solve all problems but rather provides you tools so you can create your own features, it allows you to be creative.

For me, I'll add a conditional branch Input.isTriggered('b'), then under it, I switch self variable to <running toward player> and add movement route move toward player. Now, If I press b, all creatures will automatically run toward me.

The same can be done for combo increasing gold/exp: You can create that own feature using the plugin.

Hmm, I'm hoping to not include monster capturing. Rather, I'd like to have the actual party members only.

Well then don't do capturing creature. I think you're thinking this plugin a bit strictly. Think about it as a plugin to extend eventing features for MZ. You can create your own feature, do whatever you want, create anything however you like.