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SimplyCuriosity

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A member registered Aug 21, 2023 · View creator page →

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I had great fun playing this game! Most impressive one I've seen so far! I like everything about it, the color palette, art, music, card gameplay mechanic combination with player position. You mention about the bug and yes it is very unfortunate, I got stuck 4 times before my playing rng by reloading the game leads me to the above map structure (I only take bats and blood ) so I could experience the boss battle stage. I love it! Good job!


Had fun playing! I think I made an op orientation immediately for the amount of waves that exist in the game. I was just thinking to myself how this tower placement pattern won't work long term as the aoe tower's that are placed further in wouldn't have enough range to attack when the game told me I won soon after.

I think having more waves would make this game even more fun, as it will give player more chance to mess up and to keep iterating through their strategies until they could make one that works, enjoying a longer game.

I think your focus seems to be in the programming & making a gameplay loop that works so good job on doing so! I can see that it must be fun trying to code it.

It took me a bit to notice that the plane flew by it self lol, when the audio and red planes are gone I still keep pressing the button and only noticed moments before the audio clue plays XD. I do find that manual off mode to be pretty cool, the plane moving by it self would make for a good main menu screen background. 

I also like the color palette of the game & for quality of live improvement I would like as a player:
- A retry button so that the player won't need to go back to the main menu & have to select the plane again(2 less button to navigate).

- Some sort of way to keep track of how far you have gone/performance like for example score from collectible, distance travelled, or time spent.

Good job on the game! and the trolling too!

I agree with you, noted and thx!

Thanks for the feedbacks! I totally missed the fact that just because 17 clues is the minimum amount required to construct a unique answer doesn't mean that automatically there is only one answer for all sudoku with at least 17 clues.

Thank you! I hope you gave it a try once more after the voting period ends and we upload the fixed version :) 

Thanks for the kind word! bit sad since I have it with me the build that works all the way till the end right now but oh well. Last time I fail to submit on time for the Pirate software jam but at least this time something is submitted!

(6 edits)

It was unfortunate that the final built submitted ended up with bugging the respawn point(green pillar) that leads to a crash. The only way to explore the game the furthest is to avoid interacting with the turned off pillars and levers. 

Lesson learned to upload final build earlier next time and to not  accidentally let the program use the queue_free() function twice