Thank you! We tried to add some info text for each jump at the start screen before you press enter, but it was a lot to try and take in, we know!
SkulGurl
Creator of
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Neat! I like the sliding temple, it felt like I was in a giant deadly slide puzzle or something. One thing I would change is to make the map brighter. The vignette is fine, just make the area the is visible bright instead of so dim, it made it hard to see and not in a fun way. Otherwise I really like this!
I like the visuals of the Nanobots moving and swarming a lot! It felt very organic, and the concept of indirect/incomplete control is a good one, I just felt a little lost. There's a looot of text at the beginning but I still didn't have a clear since of what my objective was once I started. Maybe have the tutorial be in the level itself a bit more, so the player has a clearer sense of how to play.
I think the general idea is fun, it's a little hard to control the kill mode, which I realize is sort of the point but I found myself mostly just going in circles to try to stay alive. Also, little thing but in the instructions you may wanna change the phrase "then navigate your way to the white power pills and go into kill mode". The term "white power" followed by "kill mode" made me do a double take. I'm sure it was just a mistake but I figured I'd point it out before you shared the game any wider :P