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Sky

11
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3
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A member registered Jul 17, 2024 · View creator page →

Creator of

Recent community posts

Thanks! I had designed several different mechanics/powerups but sadly ran out of time!

Thanks! I had to dramatically scale scope pretty early; 72 hours is quite the challenge!

Glad you enjoyed it, thanks for playing!

Really enjoyed the aesthetic and challenge.

Congrats on your submission!

I’m a sucker for cute slimes. My only gripe is that it needs a lot more challenge. I think some more time and polish this could be fun!

Congrats on your submission!

And suddenly there was fire everywhere! This was a neat idea and a cool way to present it.

Congrats on your submission!

If a game reminds me of Super Meat Boy, I probably like it. This was a fun take on this genre and I think with some more polish this could be a hit.

Congrats on your submission!

I like the idea but would prefer moving faster and in more directions. The comic panel start transition was great and I think this was well presented.

Congrats on your submission!

It’s a challenge to move and target landings because the weight of the character shifts so much, otherwise I think this is a neat concept that reminds me of rocket or portal jumping and could just use a bit of polish in the physics aspect.

Congrats on your submission!

This is the basis for a good mini-game. I like the idea behind the rules and the aesthetic to match.

Congrats on your submission!

I think for a game like this I would like to have seen more polish and a way to break the rhythm of falling forever.

That said, I do really like the concept of traveling down a magicians hat into a new world. It reminds me of Alice in Wonderland and I would love a more fleshed out version of this idea.

Congrats on your submission!