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Sky

26
Posts
12
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A member registered Jul 17, 2024 · View creator page →

Creator of

Recent community posts

Excellent use of the limitation, great work!

Sadly, I was unable to play this game due to a 501 error when the game tries to load.

Thanks so much!

You’re too kind, thank you!

Thanks so much!

Thank you for your kind reply!

Thank you very much!

I’ve loved Japanese minimalism forever, so it was awesome finding a reason to work with it.

Thanks!

You’re def not wrong, I scrapped a bunch of stuff because some testing, players found it too difficult - with the time limit I felt I pared it down too much. It’s quite a challenge to balance a card game in such short time!

Thanks very much for your comments!

Thanks a lot!

Thank you for your kind words!

Thank you so much!

I might give the AI a difficulty bump, didn’t want to overdo it. :)

Thanks very much!

Thanks! It’s tough to balance the AI, I didn’t want to make it too challenging - maybe went too easy!

Thank you so much! Some of the content left out were cards that made you pick blindly, lock out stacks for a time, steal cards, etc. All of this would have been handled by the Yen. (I even gutted an entire betting system last moment)

Thanks! I had designed several different mechanics/powerups but sadly ran out of time!

Thanks! I had to dramatically scale scope pretty early; 72 hours is quite the challenge!

Glad you enjoyed it, thanks for playing!

Really enjoyed the aesthetic and challenge.

Congrats on your submission!

I’m a sucker for cute slimes. My only gripe is that it needs a lot more challenge. I think some more time and polish this could be fun!

Congrats on your submission!

And suddenly there was fire everywhere! This was a neat idea and a cool way to present it.

Congrats on your submission!

If a game reminds me of Super Meat Boy, I probably like it. This was a fun take on this genre and I think with some more polish this could be a hit.

Congrats on your submission!

I like the idea but would prefer moving faster and in more directions. The comic panel start transition was great and I think this was well presented.

Congrats on your submission!

It’s a challenge to move and target landings because the weight of the character shifts so much, otherwise I think this is a neat concept that reminds me of rocket or portal jumping and could just use a bit of polish in the physics aspect.

Congrats on your submission!

This is the basis for a good mini-game. I like the idea behind the rules and the aesthetic to match.

Congrats on your submission!

I think for a game like this I would like to have seen more polish and a way to break the rhythm of falling forever.

That said, I do really like the concept of traveling down a magicians hat into a new world. It reminds me of Alice in Wonderland and I would love a more fleshed out version of this idea.

Congrats on your submission!