The game has an adorable charm with the music and the art design. The gameplay needs some additional incentive to make you want to flip gravity (the arrows shooting from alternating sides ALMOST does that until you memorize which spots the arrows shoot from), or auto-flip you if you haven't for a while. I'd also wish for a countdown timer somewhere or some visualization in the character to show real time progressing to the "you win" screen.
This game was pretty go--- hold up- seventy-two cookies? I'm envious.
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