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skydevjs

19
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2
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A member registered Feb 08, 2021 · View creator page →

Creator of

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Hello XYLim, could you contact our president or vice-president on WhatsApp if you are in the WhatsApp group? If you're not, you can reach our to us on Instagram at @mcklcpc? We'll need your name and MCKl ID. Thank you!

Will take note of that! Thank you so much for your feedback and for playing the game!! :D

No problem! 

I did actually check it out XD. Just didn't leave a comment. It's great! Great game! I love this cute style of pixel art! Great concept!

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Thank you for your feedback! Yea I totally agree with the presentation. Should probably start developing my art skills XD. Thank you for much for checking it out! I appreciate it :D

Hi!! Thank you for the feedback and congrats, much appreciated :D. Will take note of the feedback regarding the shooting! XD yea, I wasn't very hardworking throughout the jam and majority of the game was finished in the last few hours. I hope I'll be more focused in the future.  XD Thank you so much for trying out my game, appreciate it!

Love this puzzle-platformer game. Well designed. However, as others have mentioned, the controls are a little inconvenient. Not sure if the rolling was intended to play a part in the difficulty of the game but it's a bit of an inconvenience. Would be smoother if you just added a jump button. I kept rolling into pits throughout the game XD. Furthermore, the change in pip color could be a little more obvious, took me a while to understand the game because I didn't see the missing pips. Besides that, overall, it's a great game. Enjoyed it very much :)

Loved this game! Amazing art, satisfying sound effects and solid difficulty curve!

Fun and interesting concept! The artwork was creative and cute, especially the eel boss at the end, that was hilarious surprise XD. Love the music, love the concept. One aspect of the game you could improve on would be to add another phase of decision making. For example, choosing new characters you can add to your team? This would allow you to increase the difficulty because as of now it's all about simple comparison using a little math and there's minimum challenge. Understandably we only had 50 hours for this jam, but this was just in case you wanted to expand on it. Overall, great and engaging game, one of the best I've played so far :D

No problem! Happy to help! :D

No problem! Thank you so much for playing the game :D !!

XD Thank you so much for trying out the game :D

Very creative game! I love the menu design and the fact that the number of dots on the die updates whenever you damage it! Love the  Dani-style post processing XD. I myself am an admirer of Dani.

A little constructive feedback: as others have already mentioned, the pop-up disrupts the flow of the game. If you do really need it, would be better if you added a PRESS ANY KEY TO CONTINUE instead of having the player drag their mouse to "CONTINUE" to close the pop-up.
Next would be to add a cooldown between the shots. I have an auto-clicker built into my mouse(I don't even know why there's one, just came with the mouse), and based on my experience, I'd recommend adding a cooldown so as to not make it too easy for those who have an insane CPS XD.

Overall very creative game, beautiful visuals and great take on the theme. 

Loved this, creative concept, but the art was a little sloppy. Could consider choosing a better background which blends with the pixelated characters a little more. Overall fantastic and addictive game. 

Loved this game, very creative enemies(Especially the yellow machine that shoots out landmines) and take on the theme. 

Loved this game, very creative enemies(Especially the yellow machine that shoots out landmines) and take on the theme. 

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Unfortunately, the wave counter does not work because I forgot to update it after every wave. Please do count the waves yourself, just increment it by 1 whenever you see a dice roll. I did not have time to playtest the game so it may very well be riddled with bugs XD. Also, do take note that the .exe file you should open is found under dist -> main -> main.exe. Thank you so much for browsing through and taking the time to discover little games like mine :D.

Perhaps you may have opened the .exe file in the build folder instead of dist? The actual .exe is inside dist. 

Thanks man , I appreciate you trying out my game. It's my first jam and I never thought people'd try out my lousy game XD. According to stackoverflow, the problem may be with you trying to open the main.exe in the build folder instead of the dist folder. Was that the problem? Do let me know, and thank you for trying my game :D