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Dice of Fate's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #737 | 3.817 | 3.817 |
Overall | #1355 | 3.294 | 3.294 |
Creativity | #1782 | 3.217 | 3.217 |
Enjoyment | #2026 | 2.850 | 2.850 |
Ranked from 60 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a number matching game where dice roll decides your damage :)
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
The main gimmik, that you slam the table is very cool and it's fun to think about were you are sacrificing your dices, because eventhough you will have more worse dices than other times you will never get just low dices, which makes it far more enjoyable. The single think which is missingvis some juice, which makes the game more responsive and visualy more interesting. Use some particle-effects, screenshakes, etc. I had a nice time with the game, great game !
Suuper cool and polished game !! Love the artwork and animations , The gameplay itself is smooth and has no problems , had a goodtime playing this one , Nice entry and good stuff overall :D
Thank you for playing. We're glad you had a positive experience! ๐๐ค
Nice game ,good job!
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Loved this game! Amazing art, satisfying sound effects and solid difficulty curve!
Thank you! ๐ค๐ค๐ฒ
Was fun working on this, glad people enjoyed it. Can make it way better with some tweaks so stay tuned ;)
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I think you could have used the text between levels to create a story, which might have added more satisfaction for completing levels. Overall though, I liked your writing style and it is surprisingly relaxing dividing up dice damage to skeletons. Good job!
Oh definetly, Plague! We were about to add the level counter but we run out of time and energy... As Adults-With-Jobs Team we needed to get our beauty sleep in before Monday ๐ฒ๐ค Thank you for playing and the comment. 100% Agree.
I accidentally pressed N and the level was restarted and I had 4 dices :D I think I found something hidden <_<
Curious story telling here :D I think you could show picking a dice more clear to a player, highlight a chosen dice. Chosen and spent dices looks similar for now. Also, what I miss is that there is no option to choose another dice, so I have to choose another opponent to cast this dice on.
Overall, it's a nice idea, I would wait for your updates!
Ooooh you sneaky gamer... ๐๐ฒ I asked the programmers and it seems they had it in for testing and forgot to take it out of the build. Good catch! Thank you for playing and for your comments. We definetly agree with your assesment.
I really liked the presentation and concept! Nice work!
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Cool idea, add some more enemy types and this could be very cool. I could also imaging some mobile game where you smash the table by shaking your phone or something like this :)
Mmmmm... Mobie game? ๐ Thank you for playing Divin! If we have time to work on it after the jam we'll consider bringing it to the stores! โ๏ธ๐ค
Wonderful visual style and sound design. Thumping the table to roll the dice felt good the 1st time and the 100th time. The gameplay itself is a little simplistic, but I'm sure you're aware of that. Nice job!
Thank you PillarMokey! ๐ณโค๏ธ
I enjoyed the game. I would suggest that you add waves and maybe a point system?
It played sort of like XCOM, which in my book is good thing.
Good Luck with Jam!
Ooooh, we didn't make the connection but now that you mentioned it... Thank you, CD5! If we expand on it we'll keep that in mind ๐ฒโค๏ธ
The art and animation are beautiful!
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I enjoyed the game a lot. I'll echo what everyone has said, would love for the game to progressively get harder. I beat it on my first playthrough without losing any health. I love the music and animations. Good work :)
Thank you for playing and the compliments, MrMathur! ๐๐ฒ We would love that too.
Quite a fun and enjoyable little game, really liked the idea of rolling the dice by slamming my fist on the table. There's also strategy involved in trying to allocated your dice, all in all, quite polished for a 50 hours game. Congrats on finishing the jam !
Thank you for playing and glad you enjoyed our tiny animations! ๐๐ฒ
Cool idea! The hand is very well done! I know how hard it is to draw them. You could probably reduce the amount of text because most people have a short attention span, but otherwise very well done!
Thank you Charre, means a lot! ๐ฒ๐ค And I'll pass your critique to our writer! โ๏ธ
Looks really cool and I love how theres a story too.
I found the gameplay a bit slow and repetitive and I think it needs more a little depth. Perhaps this is something to think about for the future if you carry on with the game.
There is a decent amount of strategy and overall its a solid experience.
Great job!
Thank you Lewis! We'll keep that in mind if we decide to expand it post-jam and try to make it a better, less boring experience ๐ฒ๐ค
fantastic game with great are and audio! i really like how it makes you save the high numbers instead of wasting them on an enemy that's already weak. awesome job!
Thank you Sydmen, glad you enjoyed our little game! ๐ฒ๐ค The audio is not made by out team but we enjoy it greatly and listen to it at home. You can check out the original artist here! https://ivanduch.com/songs/
Good strategy game! Quite the artist!
Thank you for playing and the compliments! ๐ค๐ค
I enjoyed at first but its getting repetitive after couple minutes. It can be much more fun with some upgrades or power-ups. I would like to see improved version. Nice work ^^
Thank you for playing SlyLord! ๐คฉ๐ And agreed! Our meta progression is definetly a bit lacking. Maybe we'll do something about it after the jam...
Played this for a couple minutes, very fun, it looks good, audio is good.
Unsure if it is intentional or a bug, but clicking a dice without using it on an enemy, lets you still damage with it even after smashing the table.
Overall a great entry!
Oooooh, thank you for letting us know, Hydra! ๐ฑโค๏ธ๐ค Definetly a bug, thank you for spotting it. Must all of our spaghetti code...