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Skylar Iobst

30
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1
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4
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A member registered Sep 28, 2016 · View creator page →

Creator of

Recent community posts

Nice aesthetic overall! Like the use of recording movement. I think this is good as it is, but I definitely wouldn't mind seeing an update!

Sorry about that! I didn't playtest the cargo bay enough after the changes I made to it.

Overall, interesting concept. Game overall felt a bit weird, but definitely has potential.

Very nice work done here! Love the aesthetic, and the twist you people went for. Difficult game, but rewarding to play!

Saw you rated my game, returned the favor. Really liked the idea; Would like to see a post-jam version.

Nice concept! Really like the aesthetic you have going on. The colors during the stage switch are a bit much for me, but I respect the fact that you put in a "reduce flicker" option!

Saw that you posted on my game, so I returned the favor. Really nice concept! Made me feel like a detective.

I was on a bit of a "puzzle" block, sorry about that. Thank you for the criticism, though! It lets me know I'm not that crazy.

Good idea! It wasn't executed the best. I feel like aiming could have been done with the mouse, and there weren't any audio cues, but I felt it was interesting. Would like to see an updated version!

Not a perfect game, and I am failing to see where the theme is implemented.

Neat idea, but it felt a tad bit glitchy. There were several times where the boxes clipped through the wall, making the level unbeatable. Definitely liked the graphics though, and the concept isn't bad.

Very nice mechanic! I liked a lot of the puzzles, but some of the later ones were rather difficult. Love the NES Aesthetic, both in music and sound.

Overall, fairly nice little game. You seemed to be honest with yourself, and you got a short and simple game done. Fit the theme pretty well, and it was fairly good.

Nice use of Rewinding.  Really like the Paper Mario-esque flipping animation the character does. Great art style!

Neat concept. The graphics feel like they're  between Atari and NES.

Guys, the boss is just kinda hard to beat, but you shoot him in the mouth when it it open.

The combat was amazing, and really delivered on the feeling of death. When a character dies, you feel it.

The story is basic, but sad as well.

I still haven't won, but the graphics and presentation makes me wanna keep going.

This game is great! The music's upbeat, the mechanics are great, and it sticks to the limitations. Nice job, bro!

It doesn't have any music, but it makes up for it in a nice story and great visuals.

Very good graphics, but they kinda break the 4-color rule.

Decent music, felt a bit too laid-back and repetitive for this kinda game.

Otherwise, nice job.

Can't run it. And this looks cool too!

It's a endless game that doesn't have the prettiest graphics, and there's no sound, but it's decently fun.

Definitely not finished, but what he has is functional.

Very good music, Nice graphics, pretty inventive gameplay.

The game seems a bit challenging with its ice platforms.

Graphics are great, sound is good, and it somewhat feels gameboy-like.

It's a shooter, as standard as they come.

The graphics are nice, and the sounds are pretty good, but you could definitely expand on it.

Still, very nice presentation.

I can't run it. After clicking start, it transitions, then stops working.

Saw you livestream this man, it was great.

Tried the game out, it's got pretty good gameplay.

GBJAM 5 community · Created a new topic Music Questions
I just have a few questions, because this is really bugging me.
  1. Any recommended Trackers?
  2. Do we have to stick with the GB limitations precisely?