The game looks really great and have a nice atmosphere. But the jump feels a little bouncy and there is a lot of typo. Still a great game !
Snopingas
Creator of
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Yeah the urn picking bug was well known during the development, I didn't have time to fix it, it actually used to be even worse XD.
After the Jam, I'll definitely try to fix this if I have the time to.
Someone else before talked about the E button being impractical, I'm thinking about changing that too. Thanks for your feedback ! I'm definitely gonna play your game soon !
Cool game ! It's kinda hard to understand at first. Also the map is very large so it tooked a while to me to find the door. I like the idea of guessing how many enemies you need to kill in order to open the door but I think it needs some polish. If I understand correctly you could just kill a lot of enemies and then open the door.
How did you try to stack the urns ? by throwing them at the pillar or by touching it while holding an urn ?
The timer is supposed to not show up in level following the NPC's speech since it's still the tutorial but if it didn't show up when you see "Level I" popping up, then it's probably a bug.
We're sorry that you didn't liked the game.
Really interesting game. We're very close to get a typing game Roguelite XD !
So far I loved it, too bad this game is not very optimised for Azerty keyboard, making the game harder.
Also I'm not sure if it is normal or not but sometime there were two gems of the same color showing up, so there was a missing color on the relic.