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Snopingas

101
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A member registered Aug 17, 2021 · View creator page →

Creator of

Recent community posts

(1 edit)

The game looks really great and have a nice atmosphere. But the jump feels a little bouncy and there is a lot of typo. Still a great game !

I like this concept a lot. Having a level disguised as another level and you can see it with partially with mouse or entirely with space bar. I just don't really like the bounciness of the character, it is hard sometime to jump with him, especially with those fire platform

Very simple, yet efficient concept. The level design is great too !

Really clever puzzle, I got stuck for a while XD. the game looks very good too

I definitely see some effort put into it. The gameplay is simple but efficient.

This game looks amazing ! I like the leveling system too.

I would like to thank you all for the feedback you have sent to me (if you're still watching)

Based on all the bugs and issues you reported, I'm able to release today a patch which, I hope, will make this game more enjoyable than ever before.

This is a nice game with a cool idea !
Also this game loves particles and I love them too ! Those adds a lot to the chaos !

Probably on of the best game out there. Probably not chaotic enough but still an amazing game that gives me Crypt of the Necromancer vibe and was very fun to play, I only need a sort of map to keep track of completed room.


Also the music is so good !

That's an interesting idea that can totally change the way you think about Level Design. Great potential !

I have trouble with the options menu but the game is interesting, especially the ambiance and the design of the monsters.

That's a very polished and interesting game ! It's challenging to command all those creatures

This gives me anxiety

This is really good !
The game controls great and the events are never really unfair.
I've seen only one bug, your character switch to a very weird attack animation when pressing X.

Hey I recognise this death sound !
Just joking, I love the idea, I can only hope for more content from this game !

This fast fps looks beautifull but it's kinda hard to control !
Otherwise I love it !

Really nice concept.
Sadly I suck too much, my brain has like no time to react when you reverse the direction and the controls at the same time.

Thanks for your feedback, we're glad you liked it !
No I don't think pressing spacebar was supposed to delete your barrel.
Maybe we can add a cleaning mechanic in the future, I don't know, we'll see.

I like the concept of using your shield to parry stuff from the side but each time I press space, you character stop moving making the game harder.

I love this concept ! it's like a tower defense but Shmup.

It's surprisingly easy too but very fun !

Thanks for the feedback ! Yeah we considered adding gibberish to the speech but we didn't have time to work on it.

Simple but efficient, I like how if you wait too much for planning your shoot you end up shooting more projectile which adds more chaos to you decision !

This game has probably a lot of potential with multiple levels.

I love this concept of a boss and a player teleporting everywhere ! This game is really hard because the enemies respawn nearly instantly. I think the boss should also teleport only when the player has damaged it a little because if you both keep teleporting, it's actually hard to find the boss.

Nice litte game !
I'm not sure if it is intentional but I also find very interesting that the missile have physics, so shooting at them deflect them and cause more chaos arround !

The game looks and sound really good !

It also plays really well, I only wish there were like more enemies at the same time to make it more chaotic.

I have also noticed a weird bug, I have used the green canon thing weapon near the entrance door and got teleported out of the arena.

Yeah the urn picking bug was well known during the development, I didn't have time to fix it, it actually used to be even worse XD.
After the Jam, I'll definitely try to fix this if I have the time to.
Someone else before talked about the E button being impractical, I'm thinking about changing that too. Thanks for your feedback ! I'm definitely gonna play your game soon !

Really cool game. That color shooting mechanic is a really good idea. You cannot just spam click the enemies like the other games in the genre, you need to actually think or else things get worse for you.

This has great potential !

The base game works very well ! I would love to see more content in the future like weapons or random events ! Nice job !

Cool game ! It's kinda hard to understand at first. Also the map is very large so it tooked a while to me to find the door. I like the idea of guessing how many enemies you need to kill in order to open the door but I think it needs some polish. If I understand correctly you could just kill a lot of enemies and then open the door.

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Cool game. I wish that the early waves are faster because the enemies are quite tanky. Also it's kinda weird that your gun is not pointed in the direction you are shooting. Otherwise the games looks great !

That's a very polished and great game ! I would love to see new contents !

My only complain is the music which is quite irritating.

Really good game. I like how you need to choose carefully your perk but also the enemies' perk at the same time. Well done !

I use Firefox

Wow that's a bug we didn't know about, thanks for sharing it !
Thanks for playing ! We're glad you liked our game !

Yeah we should have overhauled the tutorial a little, it's somethime hard to remember what you should teach to the player.

Also yeah we should have added an exit button, we were so focused on the game that we didn't thought about that "little detail" XD

Thanks for this feedback, I definitely didn't thought about that since while playing games I tend to keybind E as the interact button !

We're glad you like the game !

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How did you try to stack the urns ? by throwing them at the pillar or by touching it while holding an urn ?

The timer is supposed to not show up in level following the NPC's speech since it's still the tutorial but if it didn't show up when you see "Level I" popping up, then it's probably a bug.

We're sorry that you didn't liked the game.

I've rated your game too ;)

Sorry if you didn't know exactly what to do, we should have been more clear during the tutorial.

What didn't you liked about the audio, music, sound or both ?

Really interesting game. We're very close to get a typing game Roguelite XD !

So far I loved it, too bad this game is not very optimised for Azerty keyboard, making the game harder.

Also I'm not sure if it is normal or not but sometime there were two gems of the same color showing up, so there was a missing color on the relic.