Yeah, it was my first homebrew and first time writing in any assembly language so the game did turn out pretty basic. Insects were actually supposed to be randomly spaced, but pseudo-random numbers on the Game Boy was tricky for me. Thanks for the comment and feedback!
Very true, I wish I had the time to learn how to produce sounds on the Game Boy during the jam, but that was one bit that couldn't make the cut. Thanks for the comment!
Odd, I've just tested it on a couple of emulators and on an actual GameBoy pocket with no issues. I'll try a few other emulators, thanks for the feedback!