Congrats on getting 2nd Place. It's such a polished piece of work.
SorrontisGames
Creator of
Recent community posts
Thanks for playing. I have fixed the soft locked. Another person showed it to me yesterday (maybe today) and I got it out right away. Makes a different little maze in that area.
I might make 2 more levels for it, with different tilesets, and expanded rules (not sure what). But I need to fix a few things in the code before I can do that. I'm pretty happy with the general air of the game, so I won't change the general feel of it.
Thanks for takign the time to comment, I appreciate it
Thanks for playing SudoDave.
There's no real AI, it's just grabbing your inputs in a funky way. But yeah, it can be brutal. Maybe I can do something about that later.
I do agree, a little portal would be cool, giving you a very short heads up. That's now on my to-do list!
Thanks for the advice! I really appreciate it.
Awesome! I did get the Special Yellow Trophy Rune.
Something about the game was a little buggy for me. Some spells (wings) would require me to cast something in between each casting. I'm not sure why.
However, game works well. I think its a great prototype. The variability is sufficient for the length of the game, and if you were to push it more, I can definitely see you adding a few extra runes (level based, always 3?) I kept on trying to jump, instead of casting, so that took me a while to get used to.
It was a fun game.