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SourBox

13
Posts
254
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A member registered 38 days ago · View creator page →

Creator of

Recent community posts

I'll try to include it.

Thanks for the feedback, I was thinking about including implants at some point.

Speaking of Bayshore, wasn't that game transferred to another person just to be instantly abandon for over a year?

Neat posts, I really need to step my art game. Thanks for the support.

Hmm.. yeah I didn't really bother marketing the game at all, I was studying game development for around a year now and I felt like it went nowhere. I picked up Renpy for a weekender and stitched this project in a few weeks for shits and giggle. Never thought much of the game and I didn't anticipate it getting any attention.

I don't mind you promoting it but I feel like it's very unbaked. To get the game in a more presentable state I need plenty of art assets and writing and I hate the process of making them. Honestly, I wish I had a team so I would only need to worry about functionality.

Glad you enjoyed it, any content you would like to see?

Additionally idk what direction I'm going for, maybe it wouldn't be a visual novel.

Renpy is pretty cool, took me 3 days, give or take to learn it enough to mame the current project. You can benefit a lot from it as a 2D artist, but I'm not a 2D artist and I don't have a team. I much prefer to have an editor, 3D capabilities and GUI. Making this game on Renpy was kinda of a meme I took too far.

Tnx for catching that, releasing it as a silent patch now

I see the issue, I'll handle it next update

You're suppose to get the laptop from the second hand store to write copy.

Good catch, I overlooked a line in the code that messed it up, fixed now.

(3 edits)

For transparency yes! The art is AI generated.

I made the game alone which takes time and different skillsets and since not an artist, so I use AI tools.

If I want to implement non AI art I would need to either:

  1. Find an artist that wants to volunteer for free.
  2. Wait for donations to come.
  3. Lock the game behind a price tag.