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Hi, thank you for the feedback I am aware the game is repetitive and empty at the moment. I had little to no time working on that prototype (about 3 days of development). I am still working on building a stronger foundation, I am in the process of remaking the UI and implementing a dialogue system. I have a lot of foundation to build before I'll have the luxury to  even think about designing the gameplay loop.

Don't get me wrong though, I am thinking about improving the gameplay loop but I still need to sort out technical aspects.

Btw, I find your Godot game pretty cool. It was one of my inspirations for upgrading to Unity.

(+1)

Understandable. It does indeed take quite a while to make a game's foundation. Take mine for example - I have been developing it for over a year and a half, and can finally say, most of the systems needed are in place. Take your time to make the base stronger, as it gets quite hard to maintain otherwise!

Game loop is something that will need to be built inevitably, thus I suggest to build systems around the ground gameplay idea, before finally implementing it.

Thank you for liking my game, and I am happy to hear you got inspiration from it!

I hope to see more of this game as is quite promising! Good luck in your game dev journey!