I got it fixed. Instead of deleting I'll just say I did the following:
1) Updated NVidia drivers. Said they were up to date but you never know
2) Downloaded Godot 3.5 to computer and ran it
3) Restarted computer
And then it worked. Good luck to all!
For whatever reason my Google-fu fails me this time.
Long time player of Strive4Power and this game up to 0.65.
Since 0.66 I can't start the game. There's an error that says that I don't have an OpenGL driver for Godot 3.3. I have tried both the Win32 and Win64 versions. I use a Surface Book 2 with dedicated GPU - it can run games with MUCH higher requirements than this.
Any suggestions? Can't figure out via NVideo or GeForce experience apps. Thanks.
The way I see it you have two options:
1) Change the quest state in your save file. Honestly I don't know which quest it is, so my advice here is less helpful.
Go to /scripts/events.gd and search "tishadecision". This describes the steps of this quest. Then edit your save file to change the quest to before they leave (or to just before they come back). Your save file is in (%appdata%/Strive/Saves) and both .gd files and saves can be opened in notepad++ or another text editor.
2) Start a new game, and copy the character from one game to another
a) Open your save file. Search for the name of the slave. Copy the whole text of the character.
- starts with {"@path":
- ends with "xp":0},
b) start a new game. Play a turn or two. Save it. Open the save file, paste the old character.
- BE CAREFUL WHERE - there are sections in the save file. Easiest is to find a char you already have, and paste the character directly before or after to make sure it's in the right section.
Option 1 is the "better" option, as it takes less work in the long term
I absolutely LOVE this. Thanks so much for sharing!!!!
A couple things: There seem to be a few typos.
"I have a strong feeling that my sister is not a country..."
regarding hair color: "Yet, my reflex in the water proves me wrong."
Not sure if it's a translation thing (the rest seems to be in excellent English), but if you have any questions I'm happy to proof-read.
Level yourself up, and level up your slaves. Each level-up gives you points to distribute.
Edit: For completeness, levelling up is done by getting XP points. XP points can be gained for you and your slaves by fighting (and winning) any fight, or for your slaves by working - the better they do at a job, the more XP.
1) Open /files/scripts/effects.gd
2) Go to the bottom (not sure if my file has different line number)
3) Find the following:
func animalistic1(person):
person.energy = 8
func animalistic2(person):
person.energy = 16
func animalistic3(person):
person.energy = 25
4) Replace those lines with the following (Don't change formatting - just add the "+" in the right place):
func animalistic1(person): person.energy += 8
func animalistic2(person): person.energy += 16
func animalistic3(person): person.energy += 25
5) ...
6) Profit
Honestly a lot of searching.
The best tool for editing this game that I've found is Notepad++, specifically for the "Find in files" feature (hit ctrl-f, third tab). You can search all the scripts at once.
Start with the main variables file - it has most of these changes - /files/scripts/variables.gd
- That covers Pregnancy, selling, drop rates - lots of stuff.
Then if there's something you want to change that's NOT in variables.gd, use the search all files function to find it. Search the /files/scripts folder and you can make any of the other edits. For instance, I like to make the wolf groups much larger - more fun, and helps me raise xp faster. I open /files/scripts/combat.gd and ctrl-f "wolf" and go through to figure out what needs to be changed.
I'm not sure this version works anymore - it's from more than 6 months ago.
Here's how to tinker with this however you want:
Go to YourStriveFolder/Files/Scripts and open up "variables.gd" - funny extension, but you can open it in notepad or anything like notepad.
Find the following paragraph(hint: ctrl-f "#Pregnancies"):
#Pregnancies
#warning-ignore:unused_class_variable
var pregduration = XXX
#warning-ignore:unused_class_variable
var growuptimechild = XXX
#warning-ignore:unused_class_variable
var growuptimeteen = XXX
#warning-ignore:unused_class_variable
var growuptimeadult = XXX
#warning-ignore:unused_class_variable
var traitinheritchance = XXX
#warning-ignore:unused_class_variable
var babynewtraitchance = XXX
Everywhere I have "XXX", there's a number - you can change those however you want. the duration and growuptime variables are measured in days. The inheritchance and newtraitchance are in percentages.
Then, just save the file and start Strive, and badabing badabang, you're good to go!
Good question - I'm actually not sure.
Does MEGA work on phones? If so you would need to unzip and move the files into the folder where the game is stored.
Honestly the much easier way is to have your phone attached to a computer, download the zip, and unzip over the current folder you have for the game. Does that work for you?
I think different people like very different things. A big pack lets people choose.
I uploaded a pack with hundreds of real photographs - didn't get a lot of traction, but was for sure what I wanted, and at least a few people downloaded it and use it.
The nude question is interesting - I personally go for "sexy, but not nude", because some of them do not end up being sexual slaves/workers. I actually made a mod (broken in newest version) that allows for clothed pics normally, flirting pics during the "meet" interaction, and then a nude/sexy pic during the "sex" interaction. Never got a lot of feedback - I make all my images for it and have a blast, but not enough interest to release it again. Sorry, wish I had better info for you.
I love what you're doing. My first experience with this sort of graphics in an indie-game was Free Cities, so I know it can be done extremely well. You're off to a great start clearly.
I do notice that your Cali has a much rounder face than Mav's, and the only feature that's "off" is her nose. Your blending has improved and her hair is +++.
Wiki has many answers :)
http://strive4power.wikia.com/wiki/Chloe
But yes, it's possible. Give her the normal one and learn Domination.
Then keep going back - at some point she'll ask to join you - not sure what the requirements are, but it's a random event.
Here's my first attempt at a mod. It's the first step towards image packs for this fantastic game.
It adds a separate picture so that when you're "being intimate" with the characters, you see a different (ie: more lewd, naked) picture instead of the regular profile picture.
I've included the mod along with a sample pack of 5 girls that I made as a proof-of-concept. Shows where all the pics go.
I've made it work on .22b on my machine but need someone else to try :)
One bug: If you change someone's picture to one of the girls with an extra picture, and then switch back to one without the extra picture, you'll end up not showing any pictures during sex. Not sure why.
I've only tried this without any mods or with only the Constants mod. I think it is likely INCOMPATIBLE with the well-used random-picture mod.
decrypt: adiTZVKRgAautitFAFxvVOjVU-Ua9-lSsjmEOK6Vt9Y
Away this weekend with limited access. Bugs will be ironed out next week.
Kaito it's written in about 10 places on this forum.
Are you on Windows?
If so, go to the folder "%AppData%/Roaming/Strive". Hit the windows button, type that, press enter. If you can't figure that out, go to "C:\Users\USERNAME\AppData\Roaming\Strive".
In that folder, you'll find "portraits", "bodies", and "mods". Put the portraits in "portraits", bodies in "bodies", and mods in "mods".
For images, it may now find them automatically, or you can choose them by going Customize -> Choose image for each slave.
For mods, open the game, press "mods", activate the ones you want, then hit enter and it will exit the game. Now restart and TADA you have mods.
Edit: Updated 2019-March-04 with massive update.
Well, as with many of the games I play, it's time to throw my hat in the ring with my personal twist.
This is a picture pack with "real girls". Many of them - 378 609 different girls. All with body + portrait.
These are not really compatible with the "Improved Random Portraits" or really any use of random portraits because of naming convention. As you might expect, there are a lot more humanoids than others, and some races are basically absent (slime, arachna...). That being said I made a concerted effort to include a lot of costumes - there are a few Seraphs, Fairies, and a bunch of girls tagged "beast", that can be used at your will for any of the beast/halfkin races. 90%+ are female .
How do I play? I use the huge mixpack as the main random portraits for new characters. But if I like a char I assign it a real photo/portrait.
The origin of these is a bit of a mixed bag. I made at least 250 myself from JPGs that I found. Another 50 I paid someone on Fiverr to do for me. The final ~80 were .png files I found, optimized, and made portraits for. Does this mean I spent dozens of hours in GIMP/Photoshop outlining photos? At least...
I have no original rights to any of the photos, and will gladly remove from the pack if the photo is of you or belongs to you.
I have them split in 3 folders for searching ability - teens, adults, celebrities. For obvious reasons, I am not uploading any photos tagged "child". N.B. None of the photos are meant to sexualize anyone under 18 - any nudity or sexuality at ALL in the "teens" photos is of people aged AT LEAST 18.
Download at MEGA (575Mb) (Decryption key: -Rl6P3mV_fXzQZuX3FECepdsQVAX7K28V26asLZIf54)
Old version Download via MEGA here (389Mb) Decryption key: _7eZ4rhqKpWxDzHCQvIsKrA15RJZ8ifaa2p0e0kgD-w
For this I always just make symbolic or hard links.
I know the techies in here will probably laugh at me and say they use the console, but I have used Link Shell Extension (http://schinagl.priv.at/nt/hardlinkshellext/linkshellextension.html) for years and find it really easy (and small and free and all the other things that make a program worth downloading). ESPECIALLY if you have a small C drive I find it indispensable.