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stacc

2
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A member registered Aug 04, 2024

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I just checked this on the same PC but with Windows11 and it seems that the real problem with framerate was caused by using "ambientocclusion=1" in "files/media/config.txt".

If I set it to standard 0, I don't see any issues (I get fps capped) but when set to 1 it tanks the fps (I get 58 on Win11 and 50 on Linux) which is noticeable.

So yea, running under WINE is not as fast as running on native Windows but the real problem was Ambient Occlusion.

I was able to run your game on Linux under Wine with simple script similar to 'game.bat'. I did not have to install anything else besides WINE 10.1. Script looks as follows:

```sh
#!/bin/sh
set -e
REALDIR="$(realpath "$(dirname "$0")")" 
export WINEPREFIX="$REALDIR"
cd "$REALDIR/files"
wine ./conflict3049.exe
```
I think it works just fine but I'm getting a lot of errors from TINYOBJ right when the game loads to main menu, similar to this one:

```
TINYOBJ: Error reading file 'circle.mtl': No such file or directory (2)
TINYOBJ: Failed to parse material file 'circle.mtl': -3
```
I'm not sure if there are any models missing in-game. However, the performance is pretty bad. Not sure if this is problem with Linux/WINE or with the game. I have i5 8600k and gtx1070ti and I'm getting ~50fps right after start.

 Pretty cool. Not sure how to play it though :D