It has taken a while to understand how to play, but finally I have grown a HOE!
StarikTenger
Creator of
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A fighting mechanics could be even better. Firstly I would rather prefer to attack on a keyboard key, mouse is not used in the game except it's left button. Secondly it takes really long to kill a single robot, so it's a lot simpler to just ignore them.
As for other parts, they are just great. Visualls are 11/10
Interesting concept. I don't know if it is possible to finish game, but after some levels it started to feel momotounus cause no new mechanics were introduced and levels seemed very simmilar. Also phrases repeated after every death finally made me turn off the sound
After all, this is a nice twist on classical platforming mechanics
Good job!
Loved visual part and sounds. Portals look great.
As for gameplay, it is bit monotonous cause you have not so much options to move around (so you are always jumping between a couple of platforms). Also it was pretty hard to avoid increasing amount of enemies. It takes really long time for Jelly to deal with a single enemy