Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

stiver32

9
Posts
2
Topics
A member registered Mar 11, 2024 · View creator page →

Creator of

Recent community posts

(1 edit)

For sure, I've been liking/saving everyone's feedback! Our team ran into some issues with general IRL stuff that absolutely decimated our ability to properly polish and/or change scope on the fly to compensate so there're quite a few things we're unfortunately aware of, haha . I only mention this to emphasize how much we honestly super appreciate the time everyone took to really look through our project and find some of the things we *weren't* aware of despite the scuffedness.
(Unfortunately one reply isn't gonna reach everyone,) but I did wanna give a big thanks to everyone that has left feedback so far, much love <3

Should be left click on the tree for wood, left click on the pickaxe for stone, pull up shops for building stuff; huts are meant to be purchased first to gain villagers and there's a management tab to assign villagers to respective buildings to get resources passively
Heard that still wasn't happening for some folk though, so may be some kind of browser related kink if so?

(1 edit)

Bottom portion is probably cut off in the default web view? Full screening worked for me when I couldn't see the resources bar (assuming that's the issue)

Hey y'all! New to RPGMaker but I have experience with UE5 and SFML. I'm a big TTRPG buff and have done pixel assets for some other jams , so I'm down to do programming, art, or narrative design stuff if anyone needs anything within those fields. Feel Free to reach out on here or on discord @stiver32

Hey everyone! My teammate just dropped out due to general life/new job stuff he has going on now, but I'd still like to participate in the jam if any beginner friendly groups are looking for an extra hand.

This is my first game jam, but I've been a hobbyist 2D artist for a long time and I'm relatively familiar with Aseprite. Additionally, as a "forever dungeon master", I'm relatively certain I can translate some of the writing/narrative design skills I've picked up if need be.

Heya! I'm still pretty new to Unity and game dev but I do have a background in 2D art and I work in social media content production so I'd be happy to collab with you on art/content ideas/etc. if you're still looking! 

My discord is @stiver32