We also used Godot for this game jam, and it was a great experience working with it. Since I'm most comfortable with Python, GDScript was a perfect fit for me.
struntprat
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Hey there, thanks so much for playing and for the awesome feedback! I'm thrilled to hear you found the game beautiful; that means a lot to us. You're absolutely right about the character animations needing some work; that's definitely something we'll focus on going forward.
Regarding your experience with upgrades and difficulty scaling, it's clear we need to reassess the balance there. We've also become aware of a bug where upgrades carry over when restarting, which wasn't intended. So fixing these kinds of issues and better balancing our game is a priority.
Hearing you say you'd pay for a fleshed-out version is truly motivating! I'm glad you had fun overall. Thanks again for playing!
Thank you so much for your detailed feedback and for taking the time to share your thoughts! I'm really glad you enjoyed the presentation and the small details.
Balancing the gameplay is definitely something we need to address, and you're right about the upgrades carrying over after a restart being a bug I missed. Thank you for bringing it to my attention; I'll make sure to fix that!
Once again, thank you for your detailed feedback. It's greatly appreciated and will help us improve the game :)
Hello there, I'll definitely check out your game!
And here's our game as well: https://struntprat.itch.io/the-last-marine
Hello there, here's our game: https://struntprat.itch.io/the-last-marine
It's a wave based shooter :)
Hey, here's our game: https://struntprat.itch.io/the-last-marine
It's a wave based shooter :)
I'm very interested in finding more about these ragdolls not working properly, do you mind sharing your PC specs? Regarding the performance, you can always try to lower the resolution scale slider in the settings, and see if that would improve anything. Thank you for your feedback, much appreciated!