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StrykerCz

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A member registered May 05, 2024

Recent community posts

(2 edits)

I came across the same issue later yesterday, but only happened after the new clothing or weapon got enchanted with extra defence/attack.

It doesn't seem to affect clothing and weapons that are found enchanted from chests, for gloves it displays the correct spell bound to them, either found or done by the player.

The first four items, including the sword, tunic, bracelets and shorts were enchanted by the player, while the foot wraps/shoes weren't.
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Writing this to summarize my observations while playing on the newest game patch.

One major chance I noticed are the increased odds for buildings/structures and Life Fruit spawns when I compare it to the previous version where I could play for hours but get no new Life Fruits to spawn and just a single merchant per 5 new worlds. Which is an welcomed addition.

So going to start with the new interaction system, it works well for its intented purpose but it also allows you to issue a request to a male character to be on the receiving end, which in on itself is surely intended, but I can do so while playing a female character so it just looks little silly. From the available poses to me currently it only seems to trigger with the 'Missionary' one. (Attaching a video to showcase it.)

Would obviously make sense with something like the toy Sophia owns, but unless I am playing on too early level to obtain such divine artifact then excuse my gap in knowledge.

After some playtime, it seems to work on both, male and female NPCs, and also with the 'Doggystyle' pose.

When NPCs react to a naked  character with their lower exposed, they say the following line - Whoa.. YOU'RE [insert genital based on gender] is out.. That is a clear mistake in typing as YOU'RE shall be replaced with YOUR.

Lastly, when I attack an enemy in quick successions - only when they are stunned and laying on the ground, sometimes they just get flung high into the air and land down shortly after.

Sometimes all wandering NPCs struggle with slopes, not properly path finding around and getting stuck on the vertical part of each slope, jumping in one spot, unless you get their attention. (Attaching a video to showcase it.)

For ledges: Skeletons refuse to jump down on occasions after being attacked. Neutral/friendly characters won't follow you sometimes, unless pushed down. Which I am certain was present even before this patch now when I think about it.

That might be everything I have came across and from my thought about the newly released patch.

Thank you for reading all that.

It was the first time seeing this happen to me while loading into a new world, so one in a million thing. Other than that no real hiccups on the journey.

Looks like something went wrong while the creation of a new world. All I really did was open a new portal at different wild island and ended up down (?) there.

Not sure how much use the video will be but figured I could provide an actual visual of the issue.

So far having fun playing the game. Had few funny moments like meeting Shale for the first time in Wild, I knocked him out cold on accident while fighting a skeleton.

Then an NPC with access to Fireballs was charging up to hit a sketon but as they died, they turned towards me and casted the Fireball right at my feet.


Some visual bug here and there like the 'blades of grass' just stretching out into any direction.

Also when being on the receiving end of things, the genital, how to describe it. Vanishes briefly before appearing again on my character, over and over.

Gonna look into that, if it will happen again.