Appreciate your feedback and following! :)
Sucky Games Studios (SuckyGames)
Creator of
Recent community posts
Thank you so much for playing the game! Made me so happy you gave it a try! Yeah, I've seen other VX Ace games have a Graphics folder, so I was worried about mine not having one. So I'm grateful you confirmed it with me. Very grateful you brought it up because I really did not know that I still needed to provide the RTP even though all the RTP graphics (including tiles) are already copied over to the main game files. This is what I don't understand, but now I know I can do further checking and figure out why.
I am surprised about how the game turned out within the limited time. Everything was me rushing due to the lack of time, and still don't know what to make. So everything is improvised and intuitive. It's amazing within 8 minutes I can pull off something very enjoyable. The battle is also everything what I wanted it to be, including the Level 98 thing, and it was done by accident. I'm really proud of this project and enjoyed the process. I did major game testing for this game multiple times after I submitted it, and discovered that almost everything is exactly (or even better than) of what I wanted it to be. The only thing I am unhappy with is that I didn't make it possible to go back to the room where there are enemy encounters, from the map right after it. Other than that, everything is perfect!... and all done by accident. :)
It goes to show that even with a major time limit and completely not knowing what to make, a good game can be possible. Very grateful for all the positive reviews and the experience, and thanks for being a part of it! :)
So happy the game experiences seem to come out to others as exactly what I wanted it to be: super short and enjoyable. Yes, this is everything I wanted my game to be: a game meant for the community. Although I made this in less than three hours, I probably actually made this in less than 30-40 minutes in some sense... maybe even less than 15 minutes. I'm not sure. I ended up procrastinating and even took a meal break during the 3-hour limit. If I remember correctly, when I returned, there was only less than an hour or two left.
You might have noticed a change in the time remaining mentioned by one of the characters... that time left the character said is indeed the actual time remaining to finish my game and submit it. :)
Everything in this game is made under the time pressure of not knowing what to put or make... so everything is completely improvised and intuitive. It was an interesting situation; I had to just be myself and trust myself, under the time pressure. I enjoyed the process. Glad others also think there is a special charm to both the game and the characters. Very happy, and I so appreciate your feedback!
All of the RTP like tiles and images used is included in-game. I copied and pasted all of the used RTP into the game's main folders. Was worried the finished product lacks the /Graphics folder, but tested it on other computers and it ran fine. It seems the /Graphics folder could be a part of the encrypted game file thus it not showing. If other computers can load the custom title screen image, then it looks like the /Graphics folder is actually still intact. But maybe there is more to it that I don't know. Sorry. Here is the download link to RTP and thank you for pointing it out: https://dl.degica.com/rpgmakerweb/run-time-packages/RPGVXAce_RTP.zip Let me know if it works fine this time.
DMed. In case it's not received, here's the link: https://suckygames.itch.io/game-jam-time (Purple, Not what it seems)