En effet le monde est petit haha. J'ai suivi la formation gamecodeur pendant un moment, mon affinité avec love2d vient de là :P !
Bonne continuation à toi aussi, et reste comme tu es, t'es un vrai bonheur à lire ^^
Hey, first of all i want to thank you for your awesome comment, you spent a lot of time helping us to improve and I am really glad and proud reading your message. Thanks, I will try to bring you some answers about the gameplay.
Answers:
Wish you the best, and sir, seriously, stay this awesome <3
It has to afraid you mouhahaha!
As you can see, we ran out of time, a lot of essential features are not in the game.
The main idea was: Firing random bullet, each one have a special effect on mobs (fire mobs get bigger when they are touched by fire etc). But we were not able to implement every essential ideas to have a good game ^^
Anyway, thank you for your comment mate :)
I am glad to read your comment.
In fact we are french and we mess by having our move hotkeys on "AZERTY" keyboards... ><'
The main feature was about the random firing. Each bullet have a special effect by touching mobs.
Here we had a sponge, if you touch him with water he will grow, with wind he (was supposed ><) to get knock back.
We tried to implement a "oiled state", if he touch a oiled platform he turn into oiled form (we had the animation and all :( ) and become immune to water but weak against fire.
But we were too slow to implement every ideas, next time will be better I hope ;)
Thanks for your comment. You made me smile ^^