Ok, after finishing the game, i can confidently say that it's great. The mix between Megaman and Metroidvania ended up being better than expected. It liked the map design in general, it felt varied and well paced. Visuals were great, hope to see that expanded and with more tricks in the future. Also, shoutout to the music, that was one of the best aspects of the game. Also the bosses were on the right spot of difficult, but fair, so they were good.
What i appreciated is that the game gives you enough freedom to tackle any area and boss you wanted to focus on without needing a power up, outside of some areas for collectables or to make exploring easier, which is something hard to balance in general, but you managed to make it work in your case. It helped that the movement was well adjusted and smooth.
I only have a a couple of observations in general, nothing big thankfully, but still worth noting:
- For some reason, performance tended to tank in a few areas, specifically during the heated areas, probably because of post processing. Outside of those, performance was pretty normal, outside of a few hickups here and there.
- First boss felt way too easy.
- The camera was a bit unhelpful during the platforms area, due to how difficult is to tell where i'm going to land. Maybe you could zoom out to make the area more manageable and/or do some tweaks to the camera's behavior.
- For some reason, there are not sound effects during the boss fights, whereas with any other area, said sound effects were played as normal, or maybe it was just me.
- Some shortcuts were reseted once i left an area and then returned.
I can't say much about the anticlimatic ending, because i understand you ran out of time, and also because i laughed at how unexpected that was. So there is that.
It was great in general, congrats. Hope to see more of you and of this game.