Game looks great and sounds great. BUT, I was swinging a weapon. Don't know if it was doing anything. I could tell when I got hit. But couldn't tell if I was doing anything. So biggest issue is combat needs a bit more polish.
SuperGustadolph
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Interesting game but I talked to all the people in the class room. Felt like something else was needed to be done. Walked around for a bit. Talked to some people twice. The big guy in the corner just made minecraft eating noises at me. I feel this could have been cool if it was just a visual novel with pointing and clicking and not any real moving. Maybe flowed together better.
I love the game. Lot of fun. Biggest issue I have is the monster hit sounds. Some are really annoying but you can tell they are hit. While others feel like no feedback at all. Also had issues with the game sometimes making it seem like my bullets were just phasing through the enemy and no damage was taken. And at one stage transition, I got stuck on a box and thought I was going to have to close the game, but the box disappear and I was able to play more.
I was going to make a post about how the first puzzle was cool but needed a bit of explaining. And how you get stuck on walls so easy. but Pryankster did that for me. Lol. I would love to see this more fleshed out and made into a more of a game with like power ups or bonuses or something for doing each level and reasons to leave the well.
I like a lot of the ideas. Very nicely done. But few things. Attack could be a little better done. More something there, maybe some indication the enemy is about to die also or you are low on life. Plus the menu in the shop are bit hard to hit at time. You have to put the mouse at weird angles to get it. But I enjoyed it. Probably will go back and play more.
I tried this game and was no impressed then when I went to review it, saw a bunch of people liked it. So I was like maybe I missed something. So I went back and gave it another shot. And NOPE. Control are clunky. They feel weird and when you stop your character sometimes continues to move. The fact somethings require a lot of E press or just 1 and no reason why. The first enemy just popped out and died. I think I might have fired at it. But no idea. There is no feed back on the gun fire.