Thanks a lot! 🥰 I really hope that my template proves to be useful 👍
Sunny Valley Studio
Creator of
Recent community posts
Hey!
If you are getting script errors when importing UnityPackage version make sure to install:
https://docs.unity3d.com/Packages/com.unity.inputsystem@1.8/manual/index.html
https://docs.unity3d.com/Packages/com.unity.cinemachine@3.1/manual/index.html
And the errors should be gone :)
Hey! I have used your tileset to create a free Unity template: https://svstudio.itch.io/2d-procedural-island-unity-project
Thanks for making it cc0! Did my best to mention it in my assets section everywhere! If you have a twitter let me know since I can definitely mention you there :)
Hey! I have used your pixel art in my unity tip https://x.com/SunnyVStudio/status/1754888079167414624?s=20
🙂
You should put a link to your twitter account on itch and vice versa so that people can more easily find your work 👍
Hi! I have used your assets for a Procedural Dungeon tutorial. I did credit you in the project stup video and the link to this page is in every video. Thanks a lot for making them!
Hi ezez33
I am sorry if my message sounded defensive. I am really grateful for the feedback because only hearing the opinion of others I can improve the game. Please don't remove it.
Still things like problems with collision in webgl are listed in many threads on Unity forum and I just had to clarify all the things you have mentioned even to myself to know what I can make better.
I really believe that if you can do most of the things yourself following a tutorial will impede your progress. You will learn much more by learning by yourself.
That is why I am doing all the tutorials on YouTube. I learn a lot by explaining what I have coded to reinforce my knowledge and to understand it better.
Please forgive me if my message was in any way offensive. I have not meant it in such way.
Take care!
Hi exex33
Thank you for the feedback. I really appreciate it.
The character movement is by design making the character move in its right position. The camera should probably get centered on players back before to make it more clear. I might want to implement that feature.
You can tweak character movement as you please.
For me in the Unity editor tent and fireplace stays in place so it must be some issue with WebGL build. I will need to deal with it somehow. Thanks for pointing that out
You can modify inventory item slots and there is logic for implementing "backpacks" or another item that increases your inventory capacity. I might want to add it in extra section.
If you don't find the demo attractive probably the course is not for you. I make those courses so thst others can benefit from my knowledge and so thst can generate enough income to pursue my goal of making games for a living. On udemy you have?30 to return the course and I encourage people to do so if the don't get value from it.
You might want to check Jason Weimanns Game Architecture course.
Take care!
Peter
Nice game. I like the idea - very innovative for what I have seen in this game jam so far. One thing that bothered me was the movement pace. I am sure it adds to the setup - you are in space, but after a while it was tiresome to move as fast as a snail. I am sure with some work it would be a great game.