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TaXMaNiA

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A member registered Feb 23, 2023

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Recent community posts

The game is written in GML. I never used lua so I'm not sure how practical a conversion to it would be. It would definitely be easier to port MKF to modern gamemaker than any other engine though. That being said, we have no plans to port the game to another engine because of the large amount of time and effort it would take. Perhaps someone else will be up to the task once we release the source code after the game's completion, however.

Sorry, we don't take character suggestions.

The game was made for Windows PC's so I'm going to assume no.

Whether we do need an android port or not is irrelevant. It's not possible to make an android port to begin with. Locking this thread.

It's not possible to make an android port with the game engine we're using. We can only make PC builds

How much ram do you have? It's recommended that you close all other programs if you're getting "out of memory" errors

There is no release date for the final version of the game.

Are you playing on version 0.875 REV B? This bug was fixed in the latest release.

Yes, but only in the final release. The game is still a work in progress.

Thank you for your concern but I think we're willing to take the risk of finishing MKF in its intended form. Reskinning a single playable character (power-ups and all) is already an enormous task. Reskinning everything Nintendo related is downright unrealistic unless a lot of time and money was involved (neither of which we have). Regardless, we don't have any interest in swapping out everything owned by the Big N.

MKF will never be monetized in any shape or form. It's a passion project made by fans for fans. Setting up a patreon page is a sure-fire way to get C&D'd.

The Big N has much bigger targets to shoot down like Super Smash Flash 2 and Super Smash Bros Crusade. Both of these have been around for years and no action was taken against them. In the extremely off chance that we do get C&D'd, well, I'll take that over completely altering the game's identity.

Vinny is used for debugging the game. He isn't meant to be used in normal play. For that reason, it doesn't matter how he controls. He will remain unchanged. Please stop suggesting things regarding Vinny.

Hi. Sorry we don't take character suggestions. This includes suggestions for Original Characters.

You can map to a controller by pressing F5 on the mapscreen or in a level