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TBringerOHW

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A member registered Jul 06, 2022 · View creator page →

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Thanks for playing!

Yeah, good idea!

(1 edit)

Pretty game, looks great. Gameplay is ok, rather fun than boring. Not understand evolution part. What sliders do, why is this called evolution seems like nothing changing( :^) ). In our game it also an mess, but stats are hidden, so...

Hi! Thanks for your feedback!

They also has different dances depends on their speed!

There are many hidden mechanics not stated in info panel. Maybe it would be better if we make an whole fullscreen widget for game info :)

Every evolve do what it says - Speed/Health/Damage/Score for every unit approaching tower. Only population is not tied to any unit.

More over it's meant to be like real world survival of the fittest evolution where mutations are random across population. So every time you click on some "mutation" all survived units get random change mutated stat value, something like +-20%. 

Hey! Thanks for downloading our little game! :)

Thanks! ^)

My CNS got breakdown from this game ;D

Meoooooow

Nice game, fun and difficult :) Really cool gameplay concept 

OMG It's leak of prototype of spore first stage!

Simple side scroller, with evolution of ship adding more bullets to shot and changing ship visual. Gameplay is just ok

(1 edit)

Looks nice, visual of game is pretty. Attack feedback feels great and juicy. But there is no evolution except sword upgrade that only increase attack range(?). Does not understand the idea of ally "glitches" 

Fun game overall, but does not feel any improve from spending point except speed. Shooting not feels really satisfying, survival also not an issue. Visually game looks neat

Unable to open this .sb3 file

Fun gameloop, neat visuals, funny soudns . Overall nice game ^_^

Neat gun with interesting ammo/power amount visualization. Also somehow shooting is satisfying 

Inverted camera control. Whyyyyy? It was so painful ;(

No score, no evolution.

Thanks for feedback!

Yeah our "evolution" really a little bit unclear :) It's meant to be like real world survival of the fittest evolution where mutations are random across population. So every time you click on some "mutation" all survived units get random change mutated stat value, something like +-20%. 

So as it random change for every survivor it hard to display. Also it works same way with towers.

Hi, SevenFour! 

Thank a lot for you feedback! Will make patch with increased difficulty