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TechHead

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A member registered Mar 08, 2018 · View creator page →

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Thank you for the feedback! Unfortunately the jam page doesn't contain the description, which has the controls listed. That's on me, I didn't realize until after I submitted! I'm glad you enjoyed!

I enjoyed the precise gameplay and fast pace, but the jump buffering almost felt too gratuitous? I would let go of space very early and still get a jump. Also, the game crashed about halfway through the second segment and wouldn't let me keep playing. Other than that, I had a good time!

Gotta say, I'm a huge fan of the combo mechanic. Planning out my moves in advance felt really fun, and being able to chain moves was a big part of why. However, at some points there was, well, no way forward, with rocks spawning in such a way that I was unable to move far enough horizontally to get past them. Also, sometimes my move chains were too long, and I got caught by the wave before I was able to finish the turn. Aside from those minor issues, it's a really great experience!

It's cute, easy to pick up, and controls pretty well! The volume mixing is a little loud, and some of the sound effects are a bit grating after a while. Also, some of the hitboxes seem a bit too big. However, the game is solidly put-together, and fits the theme nicely!

Oh, for sure - I was pretty darn rushed at the end to turn this in, but I'll probably add a cover image at some point! I'm not super concerned about maintaining this game anyway, but it's probably a good idea.

In addition, this is more of a minor nitpick, but I feel like the "5+ weapon mods" in the description seems a little clunky. It's a small enough number that it feels like it would make more sense to say something like "x unique weapon mods" or something.

I'd love to see a utility-focused "fence gun." Mortar-style projectiles like grenades, when one is placed it doesn't do much, when two are placed it creates an electric "fence" between them that damages enemies that pass through. You'd have to work out some sort of lifespan timer, maybe? In any case, the weapons lineup is pretty good already.

Came for the visuals, stayed for the gameplay. This game is stunning, I can't wait to see where it goes from here!