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teslobo

5
Posts
A member registered Jun 12, 2020

Recent community posts

I like the premise a lot. The major thing I'd say is that the A and D upgrade very much trivializes the game. Many of the downgrades also didn't change how I think about the game all that much bar inverted controls.

I feel like this has some potential but there's too much randomness to the point that whether I win or lose is literally a dice roll. Is that on theme? Yeah. Is that fun? Eh.

Cool visuals, cool idea, but kinda trips up on the fact you often need to be so precise with your timings that players might think the correct approach timed wrong is just the incorrect approach.

Clever premise but the second level seems to have been made impossible due to what I assume is an error in the spike programming.

Took me a while to get a handle on what on earth was going on mechanically, and the "music" is definitely offputting, but it has some charm to it.