Hi there! Our team is currently composed of a Godot 4 programmer, a composer, and a pixel artist. We are looking for a general game designer to help brainstorm general game design ideas when the theme is released, give constructive criticism as the game is being built, and help to guide the team to a small, polished final product. If you feel you confident in your ability to help our team, send a dm to me on Discord at testingisaac. I look forward to talking soon!
TestingIsaac
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Hi everyone! I'm a Godot programmer who has helped in the development of 3 games which can be checked out on my profile. I have programmed in both Godot 3 and Godot 4 but would prefer to use Godot 4 for the game. I also have experience using Version Control Systems such as Git and Github. I'm happy working as a team or 1-on-1 with another person. If I sound like I can be of help, feel free to respond here or reach out to me on Discord at testingisaac. Hope to talk soon!
Hi there N00bGamer! I'm wanting to learn how to use Rust/Bevy and I'd love to be a part of your team! I have experience using C so I'm familiar with low-level concepts which I'm sure are relevant in Rust but all the programming I've done has been in the Godot game engine which has a Python-esque syntax. If you're curious about what I've created in Godot, feel free to check out the games I've made on my profile! If you want to reach out to me on Discord, my username is testingisaac. Hope to talk more soon!
I experienced the invisible terrain clipping as well, which is really weird because that seems to be a Web build issue only. Well, this my first game jam so I'm just happy I could even get this out! Again, thanks for your feedback! I also saw you created Slime Mailman, I'll be sure to check that out soon! And that does very much help! Even if the jam is over, it's still good to review where I went wrong.