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TestingIsaac

18
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A member registered Nov 11, 2018 · View creator page →

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Hi there! Our team is currently composed of a Godot 4 programmer, a composer, and a pixel artist. We are looking for a general game designer to help brainstorm general game design ideas when the theme is released, give constructive criticism as the game is being built, and help to guide the team to a small, polished final product. If you feel you confident in your ability to help our team, send a dm to me on Discord at testingisaac. I look forward to talking soon!

Hello! Our team currently is a music computer and a Godot 3/4 programmer. We are looking for any artists, UI designers, or level designers wanting to join a team. If so, feel free to respond to this thread or send me a dm on Discord at testingisaac. Talk soon!

Hi everyone! I'm a Godot programmer who has helped in the development of 3 games which can be checked out on my profile. I have programmed in both Godot 3 and Godot 4 but would prefer to use Godot 4 for the game. I also have experience using Version Control Systems such as Git and Github. I'm happy working as a team or 1-on-1 with another person. If I sound like I can be of help, feel free to respond here or reach out to me on Discord at testingisaac. Hope to talk soon!

Hi there N00bGamer! I'm wanting to learn how to use Rust/Bevy and I'd love to be a part of your team! I have experience using C so I'm familiar with low-level concepts which I'm sure are relevant in Rust but all the programming I've done has been in the Godot game engine which has a Python-esque syntax. If you're curious about what I've created in Godot, feel free to check out the games I've made on my profile! If you want to reach out to me on Discord, my username is testingisaac. Hope to talk more soon!

Awesome! I think it would be easiest to talk over something like Discord, if you have it you can add me at testingisaac. I'm looking forward to collaborating!

Hi there Tetsu! If you're wanting to pair up with another Godot programmer, I'd love to be a part of your team! If you're curious about what I've created in Godot, feel free to check out the other games I've made on my profile

This is super cool! I don't see a lot of tower-defense games in game jams anyways but combining it with a rhythm aspect to the movement is super cool! The game is really brutal though! Still, a lot of fun and for 3 days, good job!

This was awesome! Having cards for inputs reminded me of this game called Floppy Knights which takes a very similar approach to the movement and attack system. Overall, awesome concept and execution! With a little more polish, this would be an awesome full-release game!

Overall, awesome execution! It was a bit hard to remember everything from the beginning with no way to reference it but still! Oh and I don't think I could remove a card once I played it but overall, the concept and execution was awesome for only having 3 days! Good job!

This was really awesome! With only 3 simple mechanics, you made some really fun puzzles! The one little improvement that might be nice is being able to restart or continue a level with the Z or X key so the mouse isn't needed at all. But overall, really awesome game!

For just a one person team, this is really awesome! I do think there can be some improvements made around movement as sometimes getting through time passageways was a bit hard but overall, really cool concept and execution for only having 3 days!

Just finished the game! It was really fun, it didn't overstay its welcome and the puzzles were always expanded upon. The little story was great too! For just a few people having created this game, good job!

Hello, when trying to pay for this through Paypal I was given an error. Is there any other way of paying for this asset pack?

I'm really impressed all-around! The graphics, music, and still difficult but not ever mind-numbingly impossible challenge of the puzzles all comes to together to create a really great game considering it was made in just 3 days, awesome work!

Quite fun! The movement can be a little slow and the music can be a little repetitive, but it has a great game loop that kept me engaged! The art was stylized which is great but sometimes it could be hard to tell exactly what a wall was but that's just a minor thing. Overall, good stuff!

I experienced the invisible terrain clipping as well, which is really weird because that seems to be a Web build issue only. Well, this my first game jam so I'm just happy I could even get this out! Again, thanks for your feedback! I also saw you created Slime Mailman, I'll be sure to check that out soon! And that does very much help! Even if the jam is over, it's still good to review where I went wrong. 

Hey there! I'm the programmer for this game, I definitely agree that in the next game jam, I'll be able to create faster and plan ahead better. Thanks for the feedback! I saw that you created Teleweapons, I'll be sure to check that game out soon!

Just out of curiosity, was this on the HTML or Desktop version? I'm the programmer for this game and I didn't experience any scroll-freezing or disappearing enemies, so I just want to see what's going on if you remember. Thanks for the feedback!