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TheColeMine

20
Posts
1
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A member registered 15 days ago · View creator page →

Creator of

Recent community posts

This made me chuckle - love that the aliens are after the cows. The cranes were pretty easy to avoid, but I liked the artstyle and the running animation. Nice job!

Simple game and nice visuals! Would be interested to see how the gameplay might change if there were secondary objectives, like collecting points / fuel while also avoiding the bombs. Nice job!

Very clean game! The music reminded me of Stranger Things and I liked discovering the powerups. Would have liked a bit more difficulty as the game went on - maybe faster astroids or false powerups? Either way - great job!

I REALLY like the concept of this game. The music and art style were awesome, and I thought freezing enemies to use as jumping points was really creative. The character was difficult to control (moved too fast, especially for the platforming), and the enemies were also pretty quick. I think if everything was slowed down a bit, it would be an A+. Great job! Would love to see this expanded

I really enjoyed the art style, especially for the car. I wasn't initially clear on the goal and did run out of gas before I got everyone. But I still enjoyed the ride!

Fun little drifter! Like the low gravity on the player, especially after hitting an obstacle. Really makes you feel like a snowflake

Thank you <3

Thanks a ton!

Those numbers are crazy! Love to see the post-win maxing. Thanks for playing!

Thank you - Yeah there's definitely a few weird bugs as the game progresses, sorry it cut the game short!

I scored 14! Love the animations and the soundtrack. Simple game and easy to grasp, but still has a bit of skill involved. Took a second to realize I had to hold down LMB to charge the shot, but otherwise had a good time

Super chill tone, really simple controls -love it!

Fun puzzle game with a predictable ruleset (good thing)! Would have liked a meter or score count to show my progression (whether I was doing well or not) but had a good time and liked figuring out some of the secret features

Love this - the use of sunlight to recharge your double jump is really creative and fits the theme of the game like a glove. The puzzles were a blast, the lizard was hilarious, and the robot was awesome. Adding a "e to interact" display whenever interaction is possible might help at the beginning! Overall was an awesome time

Took me a second to figure out the minigame (hint: Stardew fishing!), but once I did I had a fun time! I like that your power of influence increases the more people you convince. Would have liked an end goal and more folks to convince, but seems like a good demo for a promising game concept! 

A fun and unique concept with familiar enough controls! Had an absolute blast.

Thanks for taking the time to play it and leave feedback! I had planned to make higher levels feature higher numbers, more numbers, or a mix of numbers. But the way I went about structuring this one made that hard (one of the many lessons learned)! Greatly appreciate the feedback and encouragement!

Thanks for trying it out! Definitely wished I had more time to make a much better UI and an in-game tutorial. If you want to see an in-depth explainer, I wrote one in the game's description (on its own itch.io page). Appreciate the feedback!

Hi - thanks for giving it a try! The UI is very, very far from intuitive and I ran out of time to make any in-game tutorial or explanation, so I'm not surprised that it was confusing! If you wanted to take another shot, you can find a detailed explanation on the game's page description. Cheers!

Thank you! The UI is definitely a complete mess lol Appreciate you checking it out and leaving feedback!