Alright this absolutely rocks! The core mechanics are simple but very fun and the polish is on another level.
I encountered a small bug were the fall voice lines would sometimes play when jumping but they were funny enough were I didn’t mind xD
Criteria | Rank | Score* | Raw Score |
Theme | #16 | 4.435 | 4.435 |
Fun | #28 | 4.161 | 4.161 |
Presentation | #45 | 4.419 | 4.419 |
Originality | #95 | 4.065 | 4.065 |
Ranked from 63 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Power"?
You play as a solar powered robot that has to jump start a wind turbine using a battery.
Alright this absolutely rocks! The core mechanics are simple but very fun and the polish is on another level.
I encountered a small bug were the fall voice lines would sometimes play when jumping but they were funny enough were I didn’t mind xD
I think it mainly happend when close to the edge of a stone platform. I triggered it a bunch of times when trying to cheeze my way up a stone without a battery as step (which I failed to do) but I think also once or twice when landing on a stone. I kinda have the habbit of jumping a lot tough so a bit hard to say ;p
Polished and precise platformer, it runs beautifully. I like the cartoony stretching of the animation when the robot jumps. That ending was unexpected...
Great freaking game. Good puzzles, a charming art style accompanied by a Quippy gecko that is about as endearing as Gex. This is high high-quality, well polished game that I would love to see being expanded upon.
I've always fantasized about being able to harness the sun and having a talking lizard. So this game is a dream come true for me.
Easily one of the best games in this jam that I've played. Strong execution on both the gameplay and world building, and the lizard is what easily makes this a 5 stars in my book. Unreal submission considering the timeframe, great job!
The design caught my eye immediately. Once I saw that the player controls a robot with a lizard companion, I knew I had to try it. I enjoyed the level design and gameplay. The controls feel good. My only issue was that I would sometimes double jump when I only pressed the space bar once. The vehicle controls were also a bit rough, but nothing major. I enjoyed the concept. The voice-line cues (missing a jump, taking too long, etc.) were a nice touch. The end sequence was a lot of fun. This is very impressive considering the timeframe. Great work!
Thank you for the feedback! In retrospect I think we should've added the robot and lizard to the cover image to stand out more. I've done a 3D-platformer in a jam before and the feedback from that helped me create even better 3D-platformer controller for this game. But yeah, the vechicle controls definately needed more time in the oven.
This was a super strong entry! The solar-powered mechanic was a super cool interpretation of the theme and also a really fun mechanic! The mechanics were cool, I liked the character model and graphical style, and there were some level designs! I hated the lizard (but like in a "its well written" kinda way), and I thought the ending sequence was super sick! The only problem I saw at all was that sometimes the camera would snap to odd angles when I tried to turn, but all in all great job!
Very strong in all aspects.
Properly instructs player and increases difficulty which is always a challenge in game-jams I feel.
Love the Gex inspired companion and the dialogue you can get when failing jumps.
There's a lot to like in this game :)
Serious game here. Enjoyed the control flow and your approach to the theme.
CRAZY ending, i love the voiced companion, makes the game feel so alive and me not so alone in my dark basement!A very enjoyable platformer, and i usually hate platformers. Also watched this live on aaalan
Movement feels really nice, and using sunlight / shadows to gate energy was a fun twist. No comment on my feelings towards my animal sidekick :p Nice job!
You guys did an insanely good job! The game looks amazing, the characters are funny, the gameplay is great, and the puzzles are well-designed. The core mechanic (double jumps depending on sun exposure) is a clever way to create puzzles. And there's even a plot twist at the end!
AMAZING JOB!!
Really cool game! The music in the end was a wonderful cinematic touch, and the twist was quite fun!
Very good game both artistically and in its puzzle design. Fun, if somewhat annoying, lizard companion and a wonderful credits sequence. Only note is that you are able to reuse the powered off batteries to bypass many of the later platforming sections. It may be good to find a way to force the player to leave behind the old batteries when advancing to the next section.
i love the art, music, puzzles. this whole game is great, i enjoyed playing it very much. epic credit sequence too. i want to skin the stupid lizard alive.
Insanely polished for a week. Nice model, animations, cohesion. People are getting better at game jams. Nicely done.
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