I love the feel. I like the look of it when I went in; but the problem I have is the same images are used over and over between puzzles. Even later on, the same ones with slight variations. It's only near the end do things get really visually diverse.
There's no visual feedback in the images in order for the player to be able to gain context for their location, direction or placement in the maze. Which changes it from being a cerebral adventure to having to click randomly and hope you end up in the right location.
Love the Myst style, great ambient sound, nice puzzles but i'm disappointed with the execution. I think a lot of people will get frustrated and give up before they reach even the first puzzle.