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thhardesty

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A member registered Oct 01, 2023

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This was my first time actually exporting a game with Godot, and making a page on itch.io, and submitting to a jam, and well, I guess I'm not good with deadlines and I had a little more trouble than I expected. Consider this me unofficially submitting my totally unfinished game that I totally meant to submit 5 minutes ago. 

I'm going to bring a much more finished version to the in-person event on Friday to hopefully show it off. 

In the meantime, https://thhardesty.itch.io/goblin-4x-lords is up as proof that I did in fact work on something these last 2 weeks, and I did manage to figure out procedural generation of a world using TileMaps (but not much else).

Looking forward to playing some of the games everyone submitted, and I'll certainly be back for next month's summer slow jam.

What engine(s) are you familiar with or wanting to work in?

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Hi, my name is Tre, I'm a Portland local, but it was too damn hot today so I didn't feel like going to the event in person, so I'm hoping to find / build a team online. If you are also in Portland that would be awesome but I'm down to work with anyone - I don't have a job right now so I'm willing to put as much time into the project as needed and could be flexible with other time zones.

This will be my first game jam. I've been interested in game dev for about a year now, and have been learning and teaching myself Godot for most of that time. I'm pretty comfortable working in GDScript so far, and would be willing to take on all the programming for the team, but it would be great to have someone else to work on the code with - any experience level. I've only worked in 2D so far, so unless I have someone to teach me, I'd rather not branch out into 3D for this project. I also would like to stick with Godot for the project.

Artists, coders, sound/music people - anyone who needs a team and wants to contribute in any way would be appreciated! My favorite types of games are RPGs (tabletop and video games), strategy and simulation games. I don't have any particular idea for what sort of game I want to build yet. Once the second theme is announced and I find someone or a few people to work with I'd like to brainstorm and come up with a concept and design together. I have a lot of pre-made assets that we could use as placeholders to jumpstart the development process or as the art and UI for the final product (with or without modification). 

If you've already put together part of a team or are working with a partner and think I'd make a good addition I'd be happy to join too. Anyone interested shoot me a comment here and I can give you my email, phone number, etc. I'll be a lot more motivated to finish something for this jam if I'm working with even one other person instead of doing it by myself. 

lol this must be a troll. If you want someone to do all that work ask for a commission 

Showing what looks to be a render of some low-poly 3d characters at the top of this page, while the player characters in the full asset pack are actually an undiscernible pixel sprite with dimensions of around 24 x 40 pixels is somewhat misleading and pretty dissapointin

Using them in a free game is commercial use?

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Hola. ¿Sigues trabajando en este juego? No hablo bien español pero aun así pude jugarlo. Estoy trabajando para hacer el mismo juego con el mismo arte. Quizás podríamos trabajar juntos.

damn, i saw your name attached to an update of one of the cyberpunk assets and I was hoping I finally found the artist. I've tried reverse image searching, looking for similar styles, etc. I guess the artist must be under contract to only sell through them 

I hope they paid well for the license. I wish they would give credit to the artists by name. I originally found (and acquired) these on craftpix, then came across them on cartoonsmart and discovered your name. As far as pixel art icons go, yours stand out in style and being complete. I really want to use them just having trouble deciding on characters and environments that fit the style the best. 

Your page is literally full of the worst quality AI art but you're asking real artists this. Are you trolling or what?