It would be cool if you added some physics. Or maybe the shadows told truth.
ThinkSleepPlayGames
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This wasn't my first game jam. But what i learned:
- Exporting a game in unreal
- Funny: Upload the fully contents of the build folder for unity games (played some games, unfortunately that were only .exes)
- Be careful when moving levels (maybe at least while they are somewhat active) in unreal. I lost my original level because i tried to move it's file for organization.
My game:
Interesting. This is definitely an interesting take things, usually we are on the other side of the booth. I think this would make a fun mobile game, especially if you added the ability to buy rewards with the coins (new bottle skins, music upgrades, etc..). It took me a couple tries, but i finally got to the ending (i lost at 96 the previous time, that really hurt). I like it. Something cool i thought of, if you see the balls coming earlier, and can move faster; but have a "suspicion" meter. If you move to much people get suspicious and you lose eventually. Also, maybe spend coins to "glue" yourself down for one turn. Great Job.
I just wanted to point out you can sort the submissions (https://itch.io/jam/cgj/entries) by least rating and haven't rated.
I'm gonna try and rate 5 more at least of the least rated games. I aim to have at least 10 ratings.
It was a fun time. Ran into some issues later on that required some improvision. I also made sure to continually ask myself "what is the theme?" (which we already know), and how does this (a specific feature) go with it? Also, is the game flowing in a direction consistent with the theme?
Sometimes i found myself in feature creep that didn't specifically go with the theme, so i would have to correct myself and try to make it consistent.
LOL. I had a last minute menu glitch about 2hrs before cutoff. So i had to improvise that, lol. I knew i would need time for submission and building/compiling, so i didn't wait until last minute.
Overall i'm glad i entered. I'm thinking how i want to proceed with my game.
Here is my game:
I like it. Movement could have bit a bit smoother though, and maybe bullets faster and less damage. So i don't have to worry about missing and hitting the wrong thing. But i liked it. The music was good. The art style was simplistic and good as well. I love the simple confetti style particle effects. Great Job.
I'll check your game out. Heres mine:
https://itch.io/jam/cgj/rate/476968
Edit: Rated your game and left a comment on the page.
I like the premise. But i think theres a bug in your submission. I only get one ammo, and don't see any ammo boxes respawning. I usually end up shooting (or most likely missing) a hologram, and then i'm just out of ammo. occasionally the player shoots when out of ammo....Not exactly wwhen. Great idea though.
I like the premise. But i think theres a bug in your submission. I only get one ammo, and don't see any ammo boxes respawning. I usually end up shooting (or most likely missing) a hologram, and then i'm just out of ammo. occasionally the player shoots when out of ammo....Not exactly wwhen. Great idea though
I believe i heard about this Game Jam from Brackeyes on youtube (https://www.youtube.com/user/Brackeys). I believe a lot of other popular YouTubers helped put this together. Does anybody know if they had entries? I guess i can also wait for a new video upload.
Also, how did you hear about the jam?
I gave it a shot. I like the easter egg. Couldn't get past the first level, i'm not good at breakout. But i like the physics remix of a classic game. I thought it was interesting with the paddle also braking and the side bar thingys. That's a fresh spin on things. Some sound could really liven it up, but i didn't get much sound in my game also so i cant criticize. Good job overall.
I gave it a shot. I like the easter egg. Couldn't get past the first level, i'm not good at breakout. But i like the physics remix of a classic game. I thought it was interesting with the paddle also braking and the side bar thingys. That's a fresh spin on things. Some sound could really liven it up, but i didn't get much sound in my game also so i cant criticize. Good job overall.
Solo developer here. Heres my submission:
https://thinksleepplaygames.itch.io/the-vboxstation-experience
Please also rate it. I'll check out the games you guys posted also.
I figured we could share some thoughts regarding the theme. What you liked or disliked about it. Where it may have made you stumble, or anything cool you thought of.
I felt it was weird that "The game is a" was part of it. Maybe it was just to make it more interesting. Maybe it was just odd (imo) wording. I thought perhaps just "Liar" would have been a better theme. But maybe thats what they were going for.
The theme partially reminded me of a game i saw on youtube called The Stanley Parable....or at least, that's a slight approximation for how i interpreted it.
What about you?